feat(Core): Hide Quest Sparkle Config Option (#13005)
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parent
1b0d76e6d2
commit
f01459553f
4 changed files with 17 additions and 2 deletions
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@ -2787,13 +2787,17 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t
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case GAMEOBJECT_TYPE_CHEST:
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case GAMEOBJECT_TYPE_GOOBER:
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if (ActivateToQuest(target))
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dynFlags |= GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE;
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{
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dynFlags |= GO_DYNFLAG_LO_ACTIVATE;
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if (sWorld->getBoolConfig(CONFIG_OBJECT_SPARKLES))
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dynFlags |= GO_DYNFLAG_LO_SPARKLE;
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}
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else if (targetIsGM)
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dynFlags |= GO_DYNFLAG_LO_ACTIVATE;
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break;
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case GAMEOBJECT_TYPE_SPELL_FOCUS:
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case GAMEOBJECT_TYPE_GENERIC:
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if (ActivateToQuest(target))
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if (ActivateToQuest(target) && sWorld->getBoolConfig(CONFIG_OBJECT_SPARKLES))
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dynFlags |= GO_DYNFLAG_LO_SPARKLE;
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break;
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case GAMEOBJECT_TYPE_TRANSPORT:
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