Directory Structure [step 1]: moving files
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74
src/tools/mesh_extractor/Model.cpp
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74
src/tools/mesh_extractor/Model.cpp
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/*
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* Copyright (C)
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*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Model.h"
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#include "MPQManager.h"
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#include "Utils.h"
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Model::Model( std::string path ) : IsCollidable(false), IsBad(false)
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{
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Stream = MPQHandler->GetFile(Utils::FixModelPath(path));
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if (!Stream)
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{
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IsBad = true;
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return;
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}
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Header.Read(Stream);
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if (Header.OffsetBoundingNormals > 0 && Header.OffsetBoundingVertices > 0 &&
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Header.OffsetBoundingTriangles > 0 && Header.BoundingRadius > 0.0f)
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{
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IsCollidable = true;
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ReadVertices();
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ReadBoundingNormals();
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ReadBoundingTriangles();
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}
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}
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Model::~Model()
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{
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if (Stream)
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fclose(Stream);
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}
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void Model::ReadVertices()
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{
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fseek(Stream, Header.OffsetBoundingVertices, SEEK_SET);
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Vertices.reserve(Header.CountBoundingVertices);
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for (uint32 i = 0; i < Header.CountBoundingVertices; ++i)
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{
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Vertices.push_back(Vector3::Read(Stream));
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if (Constants::ToWoWCoords)
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Vertices[i] = Utils::ToWoWCoords(Vertices[i]);
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}
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}
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void Model::ReadBoundingTriangles()
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{
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fseek(Stream, Header.OffsetBoundingTriangles, SEEK_SET);
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Triangles.reserve(Header.CountBoundingTriangles / 3);
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for (uint32 i = 0; i < Header.CountBoundingTriangles / 3; i++)
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{
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Triangle<uint16> tri;
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tri.Type = Constants::TRIANGLE_TYPE_DOODAD;
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int count = 0;
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count += fread(&tri.V0, sizeof(uint16), 1, Stream);
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count += fread(&tri.V1, sizeof(uint16), 1, Stream);
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count += fread(&tri.V2, sizeof(uint16), 1, Stream);
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if (count != 3)
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printf("Model::ReadBoundingTriangles: Error reading data, expected 3, read %d\n", count);
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Triangles.push_back(tri);
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}
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}
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void Model::ReadBoundingNormals()
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{
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fseek(Stream, Header.OffsetBoundingNormals, SEEK_SET);
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Normals.reserve(Header.CountBoundingNormals);
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for (uint32 i = 0; i < Header.CountBoundingNormals; i++)
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Normals.push_back(Vector3::Read(Stream));
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}
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