chore(Core/GameObjectAI): Cleanup register macro (#19409)
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2 changed files with 2 additions and 5 deletions
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@ -83,6 +83,5 @@ inline AI* GetAhnKahetAI(T* obj)
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}
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#define RegisterAhnKahetCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetAhnKahetAI)
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#define RegisterAhnKahetGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetAhnKahetAI)
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#endif // DEF_AHNKAHET_H
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