refactor(Core): update getFaction to GetFaction and setFaction to SetFaction (#8708)
This commit is contained in:
parent
3396a9da87
commit
f106de8788
129 changed files with 418 additions and 444 deletions
|
|
@ -2256,7 +2256,7 @@ Creature* WorldObject::SummonTrigger(float x, float y, float z, float ang, uint3
|
|||
//summon->SetName(GetName());
|
||||
if (setLevel && (GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT))
|
||||
{
|
||||
summon->setFaction(((Unit*)this)->getFaction());
|
||||
summon->SetFaction(((Unit*)this)->GetFaction());
|
||||
summon->SetLevel(((Unit*)this)->getLevel());
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue