refactor(Core/Misc): headers cleanup (#9259)
This commit is contained in:
parent
699d4835df
commit
f62664c987
775 changed files with 1294 additions and 1165 deletions
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@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "azjol_nerub.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "azjol_nerub.h"
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enum Spells
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{
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@ -15,11 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "azjol_nerub.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptMgr.h"
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#include "azjol_nerub.h"
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enum Spells
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{
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@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "azjol_nerub.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "azjol_nerub.h"
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enum Spells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "azjol_nerub.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "azjol_nerub.h"
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DoorData const doorData[] =
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{
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@ -15,11 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "Player.h"
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#include "SpellScript.h"
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#include "ahnkahet.h"
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enum Spells
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{
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@ -15,12 +15,12 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Containers.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "Containers.h"
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#include "ahnkahet.h"
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enum Misc
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "Player.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "ahnkahet.h"
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enum Spells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "Containers.h"
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#include "ObjectAccessor.h"
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#include "SpellScript.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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#include "ahnkahet.h"
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enum Yells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "Player.h"
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#include "PassiveAI.h"
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#include "ahnkahet.h"
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enum Spells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ahnkahet.h"
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#include "Player.h"
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#include "SpellScript.h"
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#include "ahnkahet.h"
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#include <array>
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class instance_ahnkahet : public InstanceMapScript
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "obsidian_sanctum.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "obsidian_sanctum.h"
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enum Says
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{
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*/
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#include "CreatureAIImpl.h"
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#include "obsidian_sanctum.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "obsidian_sanctum.h"
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class instance_obsidian_sanctum : public InstanceMapScript
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{
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*/
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#include "ObjectMgr.h"
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#include "ruby_sanctum.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "ruby_sanctum.h"
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enum Texts
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ruby_sanctum.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptMgr.h"
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#include "ruby_sanctum.h"
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enum Texts
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{
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#include "GameObjectAI.h"
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#include "MapMgr.h"
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#include "Player.h"
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#include "ruby_sanctum.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "Vehicle.h"
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#include "WorldSession.h"
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#include "ruby_sanctum.h"
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enum Texts
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ruby_sanctum.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ruby_sanctum.h"
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enum Texts
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{
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#include "InstanceScript.h"
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#include "Player.h"
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#include "ruby_sanctum.h"
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#include "ScriptMgr.h"
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#include "TemporarySummon.h"
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#include "WorldPacket.h"
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#include "ruby_sanctum.h"
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DoorData const doorData[] =
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "trial_of_the_champion.h"
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptMgr.h"
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#include "SpellInfo.h"
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#include "trial_of_the_champion.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptMgr.h"
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#include "SpellInfo.h"
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#include "trial_of_the_champion.h"
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#include "Vehicle.h"
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#include "trial_of_the_champion.h"
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enum MountSpells
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{
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#include "Group.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "trial_of_the_champion.h"
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#include "ScriptedCreature.h"
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#include "Vehicle.h"
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#include "trial_of_the_champion.h"
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const Position SpawnPosition = {746.67f, 684.08f, 412.5f, 4.65f};
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#define CLEANUP_CHECK_INTERVAL 5000
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "trial_of_the_champion.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "trial_of_the_champion.h"
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#define GOSSIP_START_EVENT1a "I am ready."
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#define GOSSIP_START_EVENT1b "I am ready. However I'd like to skip the pageantry."
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "trial_of_the_crusader.h"
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "trial_of_the_crusader.h"
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "trial_of_the_crusader.h"
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*/
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "trial_of_the_crusader.h"
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#include "ScriptedCreature.h"
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#include "Vehicle.h"
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#include "trial_of_the_crusader.h"
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/***********
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** GORMOK
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "trial_of_the_crusader.h"
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#include "Group.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "trial_of_the_crusader.h"
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#define CLEANUP_CHECK_INTERVAL 5000
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "trial_of_the_crusader.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "trial_of_the_crusader.h"
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enum MenuTexts
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{
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#ifndef DEF_CRUSADER_H
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#define DEF_CRUSADER_H
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "SpellAuraEffects.h"
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#include "CreatureAIImpl.h"
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#define TrialOfTheCrusaderScriptName "instance_trial_of_the_crusader"
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drak_tharon_keep.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "drak_tharon_keep.h"
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enum Spells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drak_tharon_keep.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "drak_tharon_keep.h"
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enum Yells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drak_tharon_keep.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "drak_tharon_keep.h"
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enum Yells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drak_tharon_keep.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "drak_tharon_keep.h"
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enum Yells
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{
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drak_tharon_keep.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "drak_tharon_keep.h"
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DoorData const doorData[] =
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{
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|
|||
|
|
@ -15,12 +15,12 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "forge_of_souls.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "forge_of_souls.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "forge_of_souls.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "forge_of_souls.h"
|
||||
|
||||
enum eTexts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,9 +17,9 @@
|
|||
|
||||
#include "forge_of_souls.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
enum Yells
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@
|
|||
#ifndef DEF_FORGE_OF_SOULS_H
|
||||
#define DEF_FORGE_OF_SOULS_H
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
|
||||
#define ForgeOfSoulsScriptName "instance_forge_of_souls"
|
||||
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "forge_of_souls.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "forge_of_souls.h"
|
||||
|
||||
class instance_forge_of_souls : public InstanceMapScript
|
||||
{
|
||||
|
|
|
|||
|
|
@ -21,9 +21,9 @@
|
|||
#include "CreatureAIImpl.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellScript.h"
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "halls_of_reflection.h"
|
||||
#include "MapMgr.h"
|
||||
#include "Transport.h"
|
||||
#include "halls_of_reflection.h"
|
||||
|
||||
class UtherBatteredHiltEvent : public BasicEvent
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,13 +17,13 @@
|
|||
|
||||
#include "CreatureGroups.h"
|
||||
#include "Opcodes.h"
|
||||
#include "pit_of_saron.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellScript.h"
|
||||
#include "WorldSession.h"
|
||||
#include "pit_of_saron.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,14 +17,14 @@
|
|||
|
||||
#include "Opcodes.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "pit_of_saron.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Vehicle.h"
|
||||
#include "WorldSession.h"
|
||||
#include "pit_of_saron.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "pit_of_saron.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Vehicle.h"
|
||||
#include "pit_of_saron.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "pit_of_saron.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "pit_of_saron.h"
|
||||
|
||||
class instance_pit_of_saron : public InstanceMapScript
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "pit_of_saron.h"
|
||||
#include "CreatureGroups.h"
|
||||
#include "MapMgr.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "pit_of_saron.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SmartAI.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
enum eSpells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@
|
|||
#ifndef DEF_GUNDRAK_H
|
||||
#define DEF_GUNDRAK_H
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define GundrakScriptName "instance_gundrak"
|
||||
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "gundrak.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "gundrak.h"
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,12 +16,12 @@
|
|||
*/
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum ScriptTexts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum ScriptTexts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@
|
|||
*/
|
||||
|
||||
#include "CreatureTextMgr.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "ScriptMgr.h"
|
||||
|
|
@ -24,6 +23,7 @@
|
|||
#include "Transport.h"
|
||||
#include "TransportMgr.h"
|
||||
#include "Vehicle.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,12 +16,12 @@
|
|||
*/
|
||||
|
||||
#include "Group.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include <random>
|
||||
|
||||
enum ScriptTexts
|
||||
|
|
|
|||
|
|
@ -15,15 +15,15 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "MapMgr.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "Vehicle.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include <random>
|
||||
|
||||
enum ScriptTexts
|
||||
|
|
@ -71,7 +71,7 @@ enum Events
|
|||
|
||||
uint32 const boneSpikeSummonId[3] = {69062, 72669, 72670};
|
||||
|
||||
struct BoneStormMoveTargetSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct BoneStormMoveTargetSelector
|
||||
{
|
||||
public:
|
||||
BoneStormMoveTargetSelector(Creature* source) : _source(source) { }
|
||||
|
|
|
|||
|
|
@ -17,13 +17,13 @@
|
|||
|
||||
#include "GridNotifiers.h"
|
||||
#include "Group.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Vehicle.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum ScriptTexts
|
||||
{
|
||||
|
|
@ -201,10 +201,10 @@ private:
|
|||
};
|
||||
|
||||
// xinef: malleable goo selector, check for target validity
|
||||
struct MalleableGooSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct MalleableGooSelector
|
||||
{
|
||||
const Unit* me;
|
||||
MalleableGooSelector(Unit const* unit) : me(unit) {}
|
||||
public:
|
||||
MalleableGooSelector(Unit const* unit) : me(unit) { }
|
||||
|
||||
bool operator()(Unit const* target) const
|
||||
{
|
||||
|
|
@ -216,6 +216,8 @@ struct MalleableGooSelector : public Acore::unary_function<Unit*, bool>
|
|||
|
||||
return me->IsValidAttackTarget(target);
|
||||
}
|
||||
private:
|
||||
const Unit* me;
|
||||
};
|
||||
|
||||
class boss_professor_putricide : public CreatureScript
|
||||
|
|
|
|||
|
|
@ -16,11 +16,11 @@
|
|||
*/
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,11 +16,11 @@
|
|||
*/
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
@ -237,7 +237,7 @@ private:
|
|||
ObjectGuid _sindragosaGUID;
|
||||
};
|
||||
|
||||
struct LastPhaseIceTombTargetSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct LastPhaseIceTombTargetSelector
|
||||
{
|
||||
public:
|
||||
LastPhaseIceTombTargetSelector(Creature* source) : _source(source) { }
|
||||
|
|
|
|||
|
|
@ -20,15 +20,15 @@
|
|||
#include "CreatureTextMgr.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Spell.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Unit.h"
|
||||
#include "Vehicle.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
@ -370,7 +370,7 @@ void SendPacketToPlayers(WorldPacket const* data, Unit* source)
|
|||
player->GetSession()->SendPacket(data);
|
||||
}
|
||||
|
||||
struct ShadowTrapLKTargetSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct ShadowTrapLKTargetSelector
|
||||
{
|
||||
public:
|
||||
ShadowTrapLKTargetSelector(Creature* source, bool playerOnly = true, bool reqLOS = false, float maxDist = 0.0f) : _source(source), _playerOnly(playerOnly), _reqLOS(reqLOS), _maxDist(maxDist) { }
|
||||
|
|
@ -396,7 +396,7 @@ private:
|
|||
float _maxDist;
|
||||
};
|
||||
|
||||
struct NonTankLKTargetSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct NonTankLKTargetSelector
|
||||
{
|
||||
public:
|
||||
NonTankLKTargetSelector(Creature* source, bool playerOnly = true, bool reqLOS = false, float maxDist = 0.0f, uint32 exclude1 = 0, uint32 exclude2 = 0) : _source(source), _playerOnly(playerOnly), _reqLOS(reqLOS), _maxDist(maxDist), _exclude1(exclude1), _exclude2(exclude2) { }
|
||||
|
|
@ -430,7 +430,7 @@ private:
|
|||
uint32 _exclude2;
|
||||
};
|
||||
|
||||
struct DefileTargetSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct DefileTargetSelector
|
||||
{
|
||||
public:
|
||||
DefileTargetSelector(Creature* source) : _source(source) { }
|
||||
|
|
@ -587,7 +587,7 @@ private:
|
|||
Creature& _owner;
|
||||
};
|
||||
|
||||
class NecroticPlagueTargetCheck : public Acore::unary_function<Unit*, bool>
|
||||
class NecroticPlagueTargetCheck
|
||||
{
|
||||
public:
|
||||
NecroticPlagueTargetCheck(Unit const* obj, uint32 notAura1, uint32 notAura2) : _sourceObj(obj), _notAura1(notAura1), _notAura2(notAura2) {}
|
||||
|
|
|
|||
|
|
@ -19,11 +19,11 @@
|
|||
#include "CellImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
|
@ -157,8 +157,9 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
struct ManaVoidSelector : public Acore::unary_function<Unit*, bool>
|
||||
struct ManaVoidSelector
|
||||
{
|
||||
public:
|
||||
explicit ManaVoidSelector(WorldObject const* source) : _source(source) { }
|
||||
|
||||
bool operator()(Unit* unit) const
|
||||
|
|
@ -166,6 +167,7 @@ struct ManaVoidSelector : public Acore::unary_function<Unit*, bool>
|
|||
return unit->getPowerType() == POWER_MANA && _source->GetDistance(unit) > 15.0f;
|
||||
}
|
||||
|
||||
private:
|
||||
WorldObject const* _source;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -15,18 +15,18 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "AccountMgr.h"
|
||||
#include "Cell.h"
|
||||
#include "CellImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "Group.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedEscortAI.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SmartAI.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icecrown_citadel.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "Spell.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
#define GOSSIP_SENDER_ICC_PORT 631
|
||||
|
||||
|
|
|
|||
|
|
@ -18,16 +18,16 @@
|
|||
#include "AccountMgr.h"
|
||||
#include "CreatureTextMgr.h"
|
||||
#include "Group.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "Map.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Transport.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "icecrown_citadel.h"
|
||||
|
||||
enum EventIds
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,10 +17,10 @@
|
|||
|
||||
#include "CombatAI.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
@ -173,15 +173,18 @@ const Position PosSummonDead[5] =
|
|||
#define IN_LIVE_SIDE(who) (who->GetPositionY() < POS_Y_GATE)
|
||||
|
||||
// Predicate function to check that the r efzr unit is NOT on the same side as the source.
|
||||
struct NotOnSameSide : public Acore::unary_function<Unit*, bool>
|
||||
struct NotOnSameSide
|
||||
{
|
||||
bool m_inLiveSide;
|
||||
explicit NotOnSameSide(Unit* pSource) : m_inLiveSide(IN_LIVE_SIDE(pSource)) {}
|
||||
public:
|
||||
explicit NotOnSameSide(Unit* pSource) : m_inLiveSide(IN_LIVE_SIDE(pSource)) { }
|
||||
|
||||
bool operator() (const Unit* pTarget)
|
||||
{
|
||||
return (m_inLiveSide != IN_LIVE_SIDE(pTarget));
|
||||
}
|
||||
|
||||
private:
|
||||
bool m_inLiveSide;
|
||||
};
|
||||
|
||||
class boss_gothik : public CreatureScript
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "naxxramas.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
enum Says
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,10 +18,10 @@
|
|||
#include "CellImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "naxxramas.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "naxxramas.h"
|
||||
|
||||
const float HeiganPos[2] = {2796, -3707};
|
||||
const float HeiganEruptionSlope[3] =
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@
|
|||
#ifndef DEF_NAXXRAMAS_H
|
||||
#define DEF_NAXXRAMAS_H
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define NaxxramasScriptName "instance_naxxramas"
|
||||
|
||||
|
|
|
|||
|
|
@ -16,17 +16,17 @@
|
|||
*/
|
||||
|
||||
#include "CombatAI.h"
|
||||
#include "eye_of_eternity.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "Opcodes.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "Vehicle.h"
|
||||
#include "WorldSession.h"
|
||||
#include "eye_of_eternity.h"
|
||||
|
||||
enum MovementInformPoints
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "eye_of_eternity.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Vehicle.h"
|
||||
#include "eye_of_eternity.h"
|
||||
|
||||
bool EoEDrakeEnterVehicleEvent::Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,11 +15,11 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "nexus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "nexus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -16,9 +16,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "nexus.h"
|
||||
|
||||
enum eEnums
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "nexus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "nexus.h"
|
||||
|
||||
enum eEnums
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "nexus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "nexus.h"
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "oculus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "oculus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "oculus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "oculus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "oculus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "oculus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "oculus.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "oculus.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,10 +17,10 @@
|
|||
|
||||
#include "Group.h"
|
||||
#include "LFGMgr.h"
|
||||
#include "oculus.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "oculus.h"
|
||||
|
||||
class instance_oculus : public InstanceMapScript
|
||||
{
|
||||
|
|
|
|||
|
|
@ -15,15 +15,15 @@
|
|||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "oculus.h"
|
||||
#include "CombatAI.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "oculus.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "SpellScript.h"
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
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Add table
Add a link
Reference in a new issue