converted all tabs to 4 spaces
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717 changed files with 132388 additions and 132388 deletions
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@ -123,8 +123,8 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<Gam
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for (CellGuidSet::const_iterator i_guid = guid_set.begin(); i_guid != guid_set.end(); ++i_guid)
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{
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uint32 guid = *i_guid;
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GameObjectData const* data = sObjectMgr->GetGOData(guid);
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GameObject* obj = data && sObjectMgr->IsGameObjectStaticTransport(data->id) ? new StaticTransport() : new GameObject();
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GameObjectData const* data = sObjectMgr->GetGOData(guid);
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GameObject* obj = data && sObjectMgr->IsGameObjectStaticTransport(data->id) ? new StaticTransport() : new GameObject();
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//sLog->outString("DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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if (!obj->LoadFromDB(guid, map))
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{
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