refactor(Core/Misc): Make DeathState enum class (#17607)

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Kitzunu 2023-10-28 10:54:03 +02:00 committed by GitHub
parent 79b39f9655
commit f757e93da5
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47 changed files with 112 additions and 112 deletions

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@ -5454,7 +5454,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
// add ghost flag (must be after aura load: PLAYER_FLAGS_GHOST set in aura)
if (HasPlayerFlag(PLAYER_FLAGS_GHOST))
{
m_deathState = DEAD;
m_deathState = DeathState::Dead;
AddUnitState(UNIT_STATE_ISOLATED);
}