refactor(Core/Misc): Make DeathState enum class (#17607)
This commit is contained in:
parent
79b39f9655
commit
f757e93da5
47 changed files with 112 additions and 112 deletions
|
|
@ -4514,7 +4514,7 @@ void Spell::finish(bool ok)
|
|||
if (spellInfo && spellInfo->SpellIconID == 2056)
|
||||
{
|
||||
LOG_DEBUG("spells.aura", "Statue {} is unsummoned in spell {} finish", m_caster->GetGUID().ToString(), m_spellInfo->Id);
|
||||
m_caster->setDeathState(JUST_DIED);
|
||||
m_caster->setDeathState(DeathState::JustDied);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue