feat(Core/ScriptMgr): replace macro and cleanup (#9598)

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Kargatum 2021-12-11 01:05:28 +07:00 committed by GitHub
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44 changed files with 5289 additions and 3167 deletions

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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
void ScriptMgr::OnOpenStateChange(bool open)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnOpenStateChange(open);
});
}
void ScriptMgr::OnLoadCustomDatabaseTable()
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnLoadCustomDatabaseTable();
});
}
void ScriptMgr::OnBeforeConfigLoad(bool reload)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnBeforeConfigLoad(reload);
});
}
void ScriptMgr::OnAfterConfigLoad(bool reload)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnAfterConfigLoad(reload);
});
}
void ScriptMgr::OnBeforeFinalizePlayerWorldSession(uint32& cacheVersion)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnBeforeFinalizePlayerWorldSession(cacheVersion);
});
}
void ScriptMgr::OnMotdChange(std::string& newMotd)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnMotdChange(newMotd);
});
}
void ScriptMgr::OnShutdownInitiate(ShutdownExitCode code, ShutdownMask mask)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnShutdownInitiate(code, mask);
});
}
void ScriptMgr::OnShutdownCancel()
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnShutdownCancel();
});
}
void ScriptMgr::OnWorldUpdate(uint32 diff)
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnUpdate(diff);
});
}
void ScriptMgr::OnStartup()
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnStartup();
});
}
void ScriptMgr::OnShutdown()
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnShutdown();
});
}
void ScriptMgr::OnBeforeWorldInitialized()
{
ExecuteScript<WorldScript>([&](WorldScript* script)
{
script->OnBeforeWorldInitialized();
});
}