fix(Core/PlayerQuest): Get base skill value for quest prereqs. (#14393)
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@ -944,7 +944,7 @@ bool Player::SatisfyQuestSkill(Quest const* qInfo, bool msg) const
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return true;
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// check skill value
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if (GetSkillValue(skill) < qInfo->GetRequiredSkillValue())
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if (GetBaseSkillValue(skill) < qInfo->GetRequiredSkillValue())
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{
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if (msg)
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SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
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