fix(Spells/SpellScript): fix CI, rename the log for Validate (#20418)
This commit is contained in:
parent
3de510fa68
commit
fb551c703c
1 changed files with 2 additions and 2 deletions
|
|
@ -25,7 +25,7 @@ bool _SpellScript::_Validate(SpellInfo const* entry)
|
|||
{
|
||||
if (!Validate(entry))
|
||||
{
|
||||
LOG_ERROR("scripts.spells", "_SpellScript::_Validate: Spell `{}` did not pass Validate() function of script `{}` - script will not be added to the spell", entry->Id, m_scriptName->c_str());
|
||||
LOG_ERROR("spells.scripts", "_SpellScript::_Validate: Spell `{}` did not pass Validate() function of script `{}` - script will not be added to the spell", entry->Id, m_scriptName->c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
|
@ -35,7 +35,7 @@ bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
|
|||
{
|
||||
if (!sSpellMgr->GetSpellInfo(spellId))
|
||||
{
|
||||
LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell {} does not exist.", spellId);
|
||||
LOG_ERROR("spells.scripts", "_SpellScript::ValidateSpellInfo: Spell {} does not exist.", spellId);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue