Commit graph

56 commits

Author SHA1 Message Date
Kitzunu
0c4feb6744
refactor(Core/Motd): Move motd from conf to db (#15111) 2023-02-20 22:07:26 +01:00
SoalHuang
db2433fd79
fix(Core/Auth): Cleanup PrepareStatements (#14220)
Co-authored-by: soalhuang <soniceme@163.com>
2023-01-28 11:02:48 +01:00
UltraNix
b9ea8b16af
fix(Core/Session): Fixed loading global account data and tutorials. S… (#14038)
fix(Core/Session): Fixed loading global account data and tutorials. Source: TrinityCore.

Fixes #11974
2022-12-06 09:08:46 -03:00
M'Dic
2e6f6e26da
Add (core\db): Support for Homebind Orientation (#13389)
Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
UltraNix
1c6eab5856
fix(Core): Crashfix. (#12643) 2022-08-07 18:22:12 -03:00
Axel Cocat
fbd5e981ca
fix(Scripts/Commands): fix baninfo command issues (#11871) 2022-05-27 00:21:43 -03:00
Hanabi
a6a2ca8ef7
feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
Kitzunu
7ecd738674
feat(Core/Mail): Server mail (#10628) 2022-04-19 23:43:14 +02:00
IntelligentQuantum
b6a07d38c0
feat(Core/Characters): Replace DELETE + INSERT with REPLACE (#10862) 2022-03-15 09:40:55 +01:00
UltraNix
73957b95f6
fix(Core/Mail): do not show expired mails in packets (#10560)
Fixed #5920
2022-03-01 13:57:37 +01:00
Axel Cocat
743c028e31
fix(Core/Database): use char guid if character order is null (#10243)
Co-authored-by: temperrr <temperrr@users.noreply.github.com>
2022-02-27 14:48:18 +01:00
Kitzunu
c63ebde9d7
feat(Guild/Commands): guild rename (#10323)
* feat(Guild/Commands): guild rename

* cherry-pick commit (678cade116#)

* Update cs_guild.cpp
2022-02-03 06:01:16 -03:00
Skjalf
c45c23ffe7
fix(Core/Player): Align SaveSeasonQuestStatus() with TrinityCore (#10503) 2022-02-02 21:14:02 -03:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
* feat(Core/Creature): Allow 3 ids per spawn point.

* Move GetRandomId to a function

* Update id to id1

* Fixed some errors crashing core and text

* Set ids to lowercase for GetRandomId function

* Update src/server/database/Database/Implementation/WorldDatabase.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-14 19:21:50 -04:00
Malcrom
2fd8b00d7b
feat(Core/Creature): Dual id Spawning WIP (#10115)
* feat(Core/Creature): Multi id Spawning WIP

* Update Creature.cpp

* Update PR

* Add Sql

* Update rev_1641837958335217980.sql

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update rev_1641837958335217980.sql

* Update cs_npc.cpp

* Create changes_1641842959398297300.md

* Fixed issue added with random model PR

* Update GameEventMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-10 22:09:14 -04:00
Malcrom
f1d4266efc
BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table (#10071)
* fix(DB/Creature) Clear modelId field in creature table

* Change clear column to remove column

* Update src/server/game/Globals/ObjectMgr.cpp

* Update ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-10 16:41:33 -04:00
Kitzunu
dbc35e3495
feat(DB/Creature): Allow to set swim and flight speeds (#10067) 2022-01-09 01:34:39 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment

* 1

* 2

* 3

* 4

* 5

* cs pet

* check before ressurect

* pet DECLINED_NAMES

* display

- https://github.com/azerothcore/azerothcore-wotlk/issues/9297

* ArenaSpectator

* 1
2021-12-30 18:45:13 -03:00
Skjalf
58302e4196
feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
Skjalf
ea1ffd6894
feat(Scripts/Commands): Implement item refund command (#9811) 2021-12-20 16:11:45 -03:00
Noxies
5ec50ac119
fix(Core/Commands): Item duplication exploit (#9650) 2021-12-11 13:21:07 -03:00
Noxies
c95c29838b
feat(Scripts/Commands): Item restoration command (#9538)
* Implement item restore command & move itemmove to new item cmd

* Implement LANG_COMMAND_DISABLED

* Prevent command usage if no config is set

* WIP: `.item restore list`

* Fix restore list & create base for restore item

* Send item to player via mail

* Put player as last argument

* Use Postmaster & fix restore list

* Show item name in restore list

* Update HandleItemMoveCommand to be using the api

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>

* Send item instantly if online
2021-12-08 23:57:15 -03:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model (#9267) 2021-11-24 01:21:16 -03:00
acidmanifesto
93bbff4cca
feat(Core/SAI): Wp table add in orientation and delay collumn (#8927)
ADD (Core) Wp table add in orientation and delay collumn
TC Cherry pick of TrinityCore/TrinityCore@4b7d19c
2021-11-06 08:43:45 -03:00
IntelligentQuantum
668a86762b
refactor(Scripts/Commands): Convert cs_character to new system (#8768) 2021-10-30 09:04:39 -03:00
Skjalf
9c0894ab4a
fix(Core/DB): Unrestrict the amount of mails loaded (#8687)
Partially reverts d5bb6ba1c4
2021-10-24 17:15:11 +02:00
Skjalf
f96b027ffd
fix(Core/Mail): load mails on login instead of when requested (#8065) 2021-10-10 17:15:24 +02:00
Skjalf
9330df59da
fix(Core/Mails): mails containing items not being returned if they were read and ensure mails sent by GMs are not returned (#8095) 2021-10-04 15:45:33 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix
26f1aaa0c8
fix(Core/Players): Properly save resting state to DB. (#8014)
Fixes #7782
2021-09-25 18:16:10 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns (#7559)
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
IntelligentQuantum
e6143a1efd
feat(Core/Commands): Gear (#7717) 2021-09-12 12:19:14 +02:00
Shiroe
2f63e81a94
feat(Core/DB): Add Creature ExperienceModifier (#7095) 2021-07-30 07:56:42 +02:00
UltraNix
270f7bf506
fix(Core/Items): items with charges should not remove on item unequip its … (#7064)
- Closes #5716
2021-07-25 03:36:40 +02:00
robinsch
a3e3fd029f
fix(Core/Item): prevent possible items dupe (#6943) 2021-07-21 12:05:12 +02:00
Kargatum
8568c4fb33
feat(Core): replace ACE network with Boost.Asio (#6574) 2021-07-16 10:43:56 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS (#6214)
Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Axel Cocat
c6173e88bd
feat: reorder character selection screen (#6555)
* feat: reorder character selection screen
2021-06-30 20:08:06 +02:00
Francesco Borzì
36140d0055
fix(Core/CharacterDatabase): bad query in prepared statement (#6630) 2021-06-29 00:41:21 +02:00
Axel Cocat
f1727b79d2
fix(Core): fix ip bans (#6519) 2021-06-28 18:02:19 +02:00
UltraNix
a9b2ddba7a
fix(Core/Mail): cleanup pending auction sale mail (#6022) 2021-06-23 12:46:48 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API (#5611) 2021-06-22 06:21:07 +02:00
Axel Cocat
848bb0891b
feat(Core): add argument to .character rename to add name to reserved_name (#6163) 2021-06-18 17:09:29 +02:00
UltraNix
289f140ab1
fix(Core/Loot): Fixed loading conditioned item loot. (#6337)
- Fixes #6326
2021-06-18 17:07:24 +02:00
Kargatum
3da83cc0e6
feat(Common/IPLocation): replace ip2nation by ip2location (#5653) 2021-06-17 22:02:08 +02:00
UltraNix
6dacfc0717
fix(Core/Loot): properly save and load from DB loot from items (#6151)
- Closes #5472
- Closes https://github.com/chromiecraft/chromiecraft/issues/456
2021-06-08 19:26:34 +02:00
Francesco Borzì
aab32e5f30
feat(TOTP): use feature toggle via authserver.conf (#5978)
* Revert "Revert "feat(Core/Auth): add AccountInfo helper (#5640)" (#5971)"

This reverts commit fe6db2ff96.

* feat(TOTP): use feature toggle via authserver.conf

* chore(wip): wip

* Update src/server/authserver/authserver.conf.dist

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-05-21 09:56:52 +02:00
Kitzunu
fe6db2ff96
Revert "feat(Core/Auth): add AccountInfo helper (#5640)" (#5971)
This reverts commit e50754d804.
2021-05-20 23:23:50 +02:00