P-Kito
2514f8fc9a
feat(Core/AI): CU_SAI - Custom Target Options ( #2879 )
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NEW:
* SMART_TARGET_PLAYER_WITH_AURA (spellid, negation?, distMax, distMin) - if target.O is set it will resize the list of targets to target.o
* SMART_TARGET_RANDOM_POINT (range, amount (for summon creature), self (creature is middle else use xyz) (ONLY USED FOR SUMMON CREATURE OR MOVE/JUMP TO POS ACTIONS FOR NOW)
MODIFIED:
* SMART_ACTION_SUMMON_CREATURE now possible to spawn multiple creatures with SMART_TARGET_RANDOM_POINT
* SMART_ACTION_MOVE_TO_POS/JUMP_TO_POS now possible to move to a random point with SMART_TARGET_RANDOM_POINT
* SMART_TARGET_PLAYER_RANGE no longer targets GMs or dead targets and when target.o is >0 it will try all possible targets in max instead of min-maxing
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2020-04-18 16:59:52 +02:00
P-Kito
f381bd47cb
feat(Core/AI): CU_SAI - set creature in combat outside of dungeon ( #2878 )
2020-04-17 16:29:47 +02:00
P-Kito
6a410efa36
feat(Core/AI): CU_SAI - Custom Event Options ( #2881 )
2020-04-17 00:40:06 +02:00
P-Kito
8aa80eef18
feat(Core/SAI): new Actions + Polar Coords System Offset Relocating ( #2880 )
2020-04-16 11:39:45 +02:00
Stefano Borzì
ec91c779f3
fix(Core/SAI): SMARTCAST_COMBAT_MOVE ( #2672 )
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Co-authored-by: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com>
2020-03-14 17:41:03 +01:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Stoabrogga
8d4a694e82
fix(Core/SAI): fix parameters for action type "SMART_ACTION_UPDATE_TEMPLATE" ( #2131 )
2019-07-28 15:04:22 +02:00
Stoabrogga
765479798e
feat(Core/SAI): improve SAI logging for missing creature text ( #2023 )
2019-06-29 16:13:31 +02:00
Pondaveia
78b897f852
fix(Core/SAI) Add missing parameters for SMART_ACTION_MOVE_TO_POS ( #1813 )
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* Imported changes from TC
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS
* Contactdistance
* We don't have disablePathFinding
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com>
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
* Update SmartScriptMgr.h
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com>
2019-05-16 02:49:11 +02:00
Alan
3b82a3d903
fix(Core/Battlegrounds): log errors about creatures not found ( #1587 )
2019-04-07 13:19:45 +02:00
Stoabrogga
6380500b33
fix(DB/Core): quest chain leading to "Battle for the Undercity" ( #1629 )
2019-03-26 20:01:52 -03:00
Kargatum
b6cb9247ba
Refactor(Core/Gossip): Replacing old macros with new ( #1338 )
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* Correct support new macro
2019-03-25 21:10:57 +07:00
Stoabrogga
54b23ce209
fix(DB/Core): play event after quest "Hero of the Mag'har"; extend SAI to play music ( #1570 )
2019-03-19 09:04:40 +01:00
Stoabrogga
acf47073ab
feat(SmartAI): Implement action type 115 "SMART_ACTION_RANDOM_SOUND"
2019-01-26 22:16:16 +00:00
Francesco Borzì
206feacab3
feat(SmartAI): improve add quest action ( #1333 )
2019-01-24 19:07:13 +00:00
Francesco Borzì
07d5314a8b
refactoring(SAI): add event_param5 and target_param4 ( #1324 )
2019-01-20 01:02:01 +01:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Kaev
05cd8c8c61
Move area trigger storage from DBC to database ( #742 )
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Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00