* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>