Commit graph

22 commits

Author SHA1 Message Date
Yehonal
c85b1b591e Continue to run server even without custom .conf
You should be able to run both authserver and worldserver with default
configurations

Also changed *DatabaseInfo to fit information defined in our bash installer
and create sql
2017-09-26 12:52:16 +02:00
Yehonal
502e2ad19a Fixed realmid on realmlist packet 2017-09-16 01:15:31 +02:00
Yehonal
620887fe61 fixed compilation with ENABLE_* defines disabled 2017-08-20 12:34:06 +02:00
Yehonal
c854b65882 Merge branch 'master' into master 2017-08-20 04:59:52 +02:00
Yehonal
0dd68dfbee Another huge compilation fix
please delete cache and re-run cmake
2017-08-20 04:48:07 +02:00
talamortis
e471c1bb6a fix for PR
# Conflicts:
#	src/authserver/Server/AuthSocket.cpp
#	src/game/AI/SmartScripts/SmartScript.cpp
#	src/game/DungeonFinding/LFGMgr.cpp
#	src/game/Entities/Player/Player.cpp
#	src/game/Entities/Unit/Unit.cpp
#	src/game/Entities/Vehicle/Vehicle.cpp
#	src/game/Guilds/Guild.cpp
#	src/game/Handlers/ChannelHandler.cpp
#	src/game/Handlers/GuildHandler.cpp
#	src/game/Handlers/LFGHandler.cpp
#	src/game/Handlers/LootHandler.cpp
#	src/game/Handlers/MiscHandler.cpp
#	src/game/Handlers/PetitionsHandler.cpp
#	src/game/Handlers/QueryHandler.cpp
#	src/game/Movement/MotionMaster.cpp
#	src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
#	src/game/Server/WorldSocket.cpp
#	src/game/Spells/Auras/SpellAuraEffects.cpp
#	src/game/Spells/SpellEffects.cpp
#	src/scripts/Commands/cs_modify.cpp
2017-08-20 02:33:48 +02:00
Yehonal
bf80a43d78 Fixed travis build errors with Talamortis.
# Conflicts:
#	src/authserver/Server/AuthSocket.cpp
#	src/game/AI/SmartScripts/SmartScript.cpp
#	src/game/Calendar/CalendarMgr.cpp
#	src/game/Chat/Channels/Channel.cpp
#	src/game/Conditions/ConditionMgr.cpp
#	src/game/DungeonFinding/LFGMgr.cpp
#	src/game/DungeonFinding/LFGScripts.cpp
#	src/game/Entities/Player/Player.cpp
#	src/game/Entities/Unit/Unit.cpp
#	src/game/Entities/Vehicle/Vehicle.cpp
#	src/game/Guilds/Guild.cpp
#	src/game/Handlers/ChannelHandler.cpp
#	src/game/Handlers/GuildHandler.cpp
#	src/game/Handlers/LFGHandler.cpp
#	src/game/Handlers/LootHandler.cpp
#	src/game/Handlers/MailHandler.cpp
#	src/game/Handlers/MiscHandler.cpp
#	src/game/Handlers/NPCHandler.cpp
#	src/game/Handlers/PetHandler.cpp
#	src/game/Handlers/PetitionsHandler.cpp
#	src/game/Handlers/QueryHandler.cpp
#	src/game/Handlers/QuestHandler.cpp
#	src/game/Movement/MotionMaster.cpp
#	src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
#	src/game/Server/WorldSession.cpp
#	src/game/Server/WorldSocket.cpp
#	src/game/Spells/SpellEffects.cpp
#	src/scripts/Commands/cs_modify.cpp
2017-08-19 20:31:24 +02:00
Barbz
f794ad2acf Fixed these 3 fatal errors for travis build (thanks to @Talamortis )
# Conflicts:
#	src/authserver/Server/AuthSocket.cpp
#	src/game/AI/SmartScripts/SmartScript.cpp
2017-08-19 19:47:35 +02:00
Yehonal
c1586e0d99 changed DISABLED_ cmake variable to ENABLED_ and implemented for all disabled logs 2017-08-19 19:42:48 +02:00
Ercules76
10eddae700 Core/Spells now the spells for summon mount aren't affected by haste (#555)
* Core/Spells now the spells for summon mount aren't affected by haste

* Convert tabs to space

* Cleaning garbage of last commit
2017-08-17 15:28:58 +02:00
Nefertumm
c599c7e42e Tabs 2017-06-30 16:56:29 -03:00
Nefertumm
9d2484bfc7 Implement ip2nation and ip2nationCountries 2017-06-30 01:54:22 -03:00
starrheld
a67ceca682 Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This resolves another authentication bypass issue 2017-03-19 21:18:43 +03:00
Yehonal
8c9237027c Update AuthSocket.h 2016-11-19 00:26:31 +01:00
Chaosvex
096a77bac2 Core/Auth: Resolved critical vulnerability on auth system bypass 2016-11-18 16:22:51 +01:00
Helias
314ad9091b Core/Build: fixed 4 warnings 2016-09-03 13:41:56 +02:00
Yehonal
0355064321 Project restructuring [PART.2] 2016-08-23 12:11:46 +02:00
Yehonal
8ee36c5f64 Merge branch 'master' into threading_rewrite 2016-08-19 23:43:02 +02:00
ShinDarth
0aba3ae267 Corrected more copyrights 2016-08-19 23:24:44 +02:00
Yehonal
ea286f7332 Rewritten Threading system using c++11 std instead of ACE
It also allow full compilation with clang under all supported platforms

Need tests
2016-08-19 10:58:37 +02:00
ShinDarth
da7a7ab295 Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
Yehonal
b0c8eceb08 Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00