Commit graph

134 commits

Author SHA1 Message Date
AbraKabastard
a2c034dc48
fix(Core/Player): Allow sharing completed in log quests. Send push to party on failed reason seasonal (#4880) 2021-04-08 23:07:55 +02:00
UltraNix
54e371e0e7
feat(Core/PvP): Set 30 sec timer before turn off FFA PvP flag. (#5090) 2021-04-08 13:00:45 +02:00
UltraNix
c19ea1f7ad
fix(Core/Loot): Items below group threshold should not be blocked by master looter. (#5041) 2021-04-07 13:30:34 +02:00
Cláudio Costa
94273da084
fix(Core): Ghost property fix (#5033) 2021-04-05 12:38:32 +02:00
Kargatum
c053e111d3
fix(Scripts/Commands): correct reloading creature_template table (#5020) 2021-03-30 09:55:05 +07:00
Petric
f11d3a5402
feat(CORE/Instance): access_requirement db refactor and improved output (#3696) 2021-03-29 10:24:52 -06:00
Cláudio Costa
2a601a1659
fix(Core): Implement retail-like fishing skill-up functionality (#4809) 2021-03-28 14:20:25 -04:00
Kitzunu
166ed0d7c2
fix(Core/Spell): Restricted Flight Area (#5016) 2021-03-28 12:20:39 +02:00
Kitzunu
fb5d2fa2e5
fix(Core/Spell): Make use of SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING (#4933) 2021-03-24 18:19:57 -06:00
UltraNix
0e8cb3e4b2
feat(Core/Game): Add option to disable trading BoP items among raid members (#4895) 2021-03-24 15:19:58 -06:00
UltraNix
00f7a6bbde
fix(Core/Maps): Include collision height in underwater status calculations. (#4855) 2021-03-21 15:19:07 +01:00
UltraNix
6c7cc1690f
fix(Core/Creatures): Fixed displaying trainer npcflags that are not valid to player. (#4848) 2021-03-21 15:18:41 +01:00
Kitzunu
9f354db7be
feat(Core/Creature): Implement c_t_r & c_t_s (#4359) 2021-03-21 15:15:59 +01:00
Petric
5aed4dd193
fix(Core/Commands): .cheat god lowering hp to 1 and .cheat power not refilling power (#3299) 2021-03-21 15:15:00 +01:00
Cláudio Costa
990dbfe297
fix(Core): Removing auras from spells that trigger taxi (#4820) 2021-03-18 16:51:36 +01:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
dunjeon
8108f78762
feat(Core/Hook): OnSendInitialPacketBeforeAddToMap (#4645) 2021-03-13 23:46:58 +01:00
r0m1ntik
3162ba3b24
fix(Core/player): Fix localized gossip_menu_option (#4584) 2021-03-03 20:02:19 -06:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Francesco Borzì
a4115862de
feat(Core/Hooks): OnBattlegroundDesertion (#4619) 2021-02-21 22:12:25 +01:00
r0m1ntik
8dbdffab92
fix(Core/Spell): Divine Protection reduces fall damage (#4618) 2021-02-21 20:23:46 +01:00
Francesco Borzì
a63e41e5b3
feat(Core/Conf): Rate.RewMoneyMaxLevel (#4546) 2021-02-12 16:20:31 +01:00
Walter Pagani
5106e8234b
fix(Core): loot party (#4409) 2021-02-12 13:03:49 +01:00
Francesco Borzì
8915ab1362
feat(Hooks/PlayerScript): ShouldBeRewardedWithMoneyInsteadOfExp (#4445) 2021-02-09 14:09:41 -05:00
Kitzunu
05a8217270
refactor(Core/Player): add helper method for PLAYER_FLAGS_DEVELOPER (#4395)
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
2021-02-08 16:55:04 -05:00
Kitzunu
9f47c83c11
fix(Core/Player): Prevent looting already looted items (#4420) 2021-02-05 06:38:44 -05:00
Yehonal
c8f43d8584
feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
r0m1ntik
c9b46beae2
fix(Core/Spell): Glyph apply bonus (#4206) 2021-01-26 21:55:33 +01:00
Kitzunu
879468506f
chore(Core/Global): Fix grouping of Worldserver initialization (#4130) 2021-01-25 20:50:53 +01:00
Silker
0a8a7ef149
fix(Core): Activate creatures and objects during opening cinematics (#4045)
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-01-22 01:03:30 +01:00
Francesco Borzì
8d5347b9ab
fix(Core/QuestTracker): do not store quest if quest_id is null (#4027) 2021-01-20 01:14:04 +01:00
Kitzunu
43f59c4c82
feat(Core/Player): implement GetFreeInventorySpace() (#4297) 2021-01-16 17:33:30 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
zxdhe121
ab8967c638
feat(Core): Another way to get talent points (#3773) 2020-12-20 19:26:00 -06:00
Meltie2013
282966c117
fix(Core): a typo introduced in the Rest & Inn Improvements (#3985) 2020-12-12 23:24:48 +01:00
Meltie2013
af53598fa2
fix(Core/Game): Rest & Inn Improvements (#3780) 2020-12-11 08:23:09 -06:00
Viste
755e30f916
fix(Core/Social): cleanup + fix crash in friend system (#3832)
fix crash when a friend or ignore get GUID 0 and also double friend list
2020-12-04 01:20:35 +01:00
Petric
5984e82f22
feat(Core/Script): Hooks for custom arena teams/types (#3508) 2020-11-29 15:04:38 -06:00
Francesco Borzì
35fb9f49d2
Revert "fix(Core/Player): Improve rested removal (#3715)" (#3762) 2020-11-25 05:28:56 -06:00
Kargatum
37ba988409
feat(Core/Misc): remove ACE Auto_Ptr (#3454) 2020-11-23 02:10:33 +01:00
Kitzunu
fb69db212f
fix(Core/Player): Improve rested removal (#3715) 2020-11-19 10:11:56 -06:00
Kitzunu
2788d495f9
fix(Core/Conditions): Implement CONDITION_DAILY_QUEST_DONE (#3050) 2020-11-14 06:08:00 +01:00
placemolle
fc63d935b9
fix(Core/Item): Meta gems sometimes ignore added sockets (#3643) 2020-11-13 10:24:16 -06:00
Petric
b3a967db60
fix(Core): fixed crash happening when clearing old mail (#3604) 2020-10-24 10:42:35 +02:00
Petric
d5bb6ba1c4
refactor(Core/Mail): avoid big mail loading/saving time, only load 50 mails at a time (#3420) 2020-10-21 15:20:32 +02:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Stefano Borzì
1910b4ab35
chore(Core/Player): remove useless SendQuestComplete (#3380) 2020-09-26 14:46:27 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings (#3457) 2020-09-14 17:31:12 +02:00
Kargatum
e15a493927
feat(Core/Time): remove inherited ACE Time (#3455)
Co-authored-by: Viste <viste02@gmail.com>
2020-09-11 14:03:26 +02:00