This will work in a similar way as CreatureAI based DoAction function. This will allow avoiding SetData or ProcessEvent usage where basic input is needed
* fix(Core/ItemScript): Shadow's Edge should give stacks on some Vali mobs
* make the logic more beautiful
* update name to IsException
* build
* IsException -> isException
* Keep it to a standard :)
* indentation
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
* Update AuctionHouseHandler.cpp
* fix(Core/player): do not show location at first login
* Update Player.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Mage-Lord Urom in Oculus would teleport to the center of the room, but he would never cast empowered accane-explosion he would just wait there
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/3320
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Saurfang and Muradin together with its 3 followers were not de-spawning once reaching the exit portal after the initial RP moment and remain standing in front of the exit portal forever.
Partially Closes https://github.com/azerothcore/azerothcore-wotlk/issues/3246
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
-Lich King was snapping to north after using Pain and Suffering when instead he should be facing the direction of last target.
-Shadow Trap could not target tanks, it should be able to do so
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/2826
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Currently, mages can't refresh Living Bomb if the target already have the dot.
###How to reproduce the issue :
1. Use Living Bomb on a target
2. Try to re-use Living Bomb on the same target
3. Observe the error message
###Expected Blizzlike behaviour
Living Bomb should be reapplyable
###Why this PR :
This PR allow to refresh the duration of Living Bomb on the same target
I've didn't found a bad mage's video that refreshes Living Bomb on his target, but found some Fire Mage 3.3.5 guides that mentions :
"Never refresh your LB (Living Bomb) before the explosion (except if I clearly tell you to)."
https://sites.google.com/site/pvemage335/fire/rotation-gameplay
"Living Bomb – every 12 seconds **after the explosion**"
https://www.gnarlyguides.com/wotlk/guides/pve-fire-mage/#plink-rotation
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
* Text of the gossip taken from the database
* Adding translations to quest_offer_reward_locale
* Adding enum for gossip.
* Changing the name of the enum to avoid conflicts.
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>