-- --------------------------------------------------------
-- Host:                         127.0.0.1
-- Server version:               8.0.29 - MySQL Community Server - GPL
-- Server OS:                    Win64
-- HeidiSQL Version:             12.0.0.6468
-- --------------------------------------------------------

/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET NAMES utf8 */;
/*!50503 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
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/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;

-- Dumping structure for table acore_world.creature_movement_override
DROP TABLE IF EXISTS `creature_movement_override`;
CREATE TABLE IF NOT EXISTS `creature_movement_override` (
  `SpawnId` int unsigned NOT NULL DEFAULT '0',
  `Ground` tinyint unsigned DEFAULT NULL,
  `Swim` tinyint unsigned DEFAULT NULL,
  `Flight` tinyint unsigned DEFAULT NULL,
  `Rooted` tinyint unsigned DEFAULT NULL,
  `Chase` tinyint unsigned DEFAULT NULL,
  `Random` tinyint unsigned DEFAULT NULL,
  `InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
  PRIMARY KEY (`SpawnId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;

-- Dumping data for table acore_world.creature_movement_override: ~9 rows (approximately)
DELETE FROM `creature_movement_override`;
INSERT INTO `creature_movement_override` (`SpawnId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
	(106339, 1, 1, 2, 0, 0, 0, NULL),
	(106340, 1, 1, 2, 0, 0, 0, NULL),
	(117664, 1, 0, 1, 0, 0, 0, NULL),
	(117670, 1, 0, 1, 0, 0, 0, NULL),
	(117671, 1, 0, 1, 0, 0, 0, NULL),
	(117672, 1, 0, 1, 0, 0, 0, NULL),
	(117677, 1, 0, 1, 0, 0, 0, NULL),
	(125724, 1, 1, 2, 0, 0, 0, NULL),
	(130896, 1, 0, 1, 0, 0, 0, NULL);

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/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40111 SET SQL_NOTES=IFNULL(@OLD_SQL_NOTES, 1) */;
