/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "CreatureData.h" #include "Define.h" #include "SmartEnum.h" #include namespace Acore::Impl::EnumUtilsImpl { /*************************************************************************\ |* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *| \*************************************************************************/ template <> AC_API_EXPORT EnumText EnumUtils::ToString(CreatureFlagsExtra value) { switch (value) { case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return { "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group" }; case CREATURE_FLAG_EXTRA_CIVILIAN: return { "CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)" }; case CREATURE_FLAG_EXTRA_NO_PARRY: return { "CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry" }; case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return { "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry" }; case CREATURE_FLAG_EXTRA_NO_BLOCK: return { "CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block" }; case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return { "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "creature can't do crush attacks" }; case CREATURE_FLAG_EXTRA_NO_XP: return { "CREATURE_FLAG_EXTRA_NO_XP", "CREATURE_FLAG_EXTRA_NO_XP", "creature kill does not provide XP" }; case CREATURE_FLAG_EXTRA_TRIGGER: return { "CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature" }; case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and 'attack me' effects" }; case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return { "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags" }; case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will only be visible to dead players" }; case CREATURE_FLAG_EXTRA_UNUSED_12: return { "CREATURE_FLAG_EXTRA_UNUSED_12", "CREATURE_FLAG_EXTRA_UNUSED_12", "TODO: Implement CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK (creature will use offhand attacks)" }; case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" }; case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return { "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "" }; case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" }; case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" }; case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return { "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "creature ignores feign death" }; case CREATURE_FLAG_EXTRA_NO_CRIT: return { "CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes" }; case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return { "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "creature won't increase weapon skills" }; case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return { "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "Taunt is subject to diminishing returns on this creature" }; case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as players are" }; case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return { "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit" }; case CREATURE_FLAG_EXTRA_AVOID_AOE: return { "CREATURE_FLAG_EXTRA_AVOID_AOE", "CREATURE_FLAG_EXTRA_AVOID_AOE", "pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)" }; case CREATURE_FLAG_EXTRA_NO_DODGE: return { "CREATURE_FLAG_EXTRA_NO_DODGE", "CREATURE_FLAG_EXTRA_NO_DODGE", "xinef: target cannot dodge" }; case CREATURE_FLAG_EXTRA_MODULE: return { "CREATURE_FLAG_EXTRA_MODULE", "CREATURE_FLAG_EXTRA_MODULE", "Used by module creatures to avoid blizzlike checks." }; case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return { "CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL", "Creatures are not aggroed by other mobs assistance functions", "" }; case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return { "CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI", "Creature entry SAI won't be overriden by GUID SAI", "" }; case CREATURE_FLAG_EXTRA_UNUSED_28: return { "CREATURE_FLAG_EXTRA_UNUSED_28", "CREATURE_FLAG_EXTRA_UNUSED_28", "" }; case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)" }; case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return { "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding" }; case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return { "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects" }; case CREATURE_FLAG_EXTRA_HARD_RESET: return { "CREATURE_FLAG_EXTRA_HARD_RESET", "CREATURE_FLAG_EXTRA_HARD_RESET", "" }; default: throw std::out_of_range("value"); } } template <> AC_API_EXPORT size_t EnumUtils::Count() { return 32; } template <> AC_API_EXPORT CreatureFlagsExtra EnumUtils::FromIndex(size_t index) { switch (index) { case 0: return CREATURE_FLAG_EXTRA_INSTANCE_BIND; case 1: return CREATURE_FLAG_EXTRA_CIVILIAN; case 2: return CREATURE_FLAG_EXTRA_NO_PARRY; case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN; case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK; case 5: return CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS; case 6: return CREATURE_FLAG_EXTRA_NO_XP; case 7: return CREATURE_FLAG_EXTRA_TRIGGER; case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT; case 9: return CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE; case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY; case 11: return CREATURE_FLAG_EXTRA_UNUSED_12; case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR; case 13: return CREATURE_FLAG_EXTRA_IGNORE_COMBAT; case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT; case 15: return CREATURE_FLAG_EXTRA_GUARD; case 16: return CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH; case 17: return CREATURE_FLAG_EXTRA_NO_CRIT; case 18: return CREATURE_FLAG_EXTRA_NO_SKILL_GAINS; case 19: return CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS; case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH; case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ; case 22: return CREATURE_FLAG_EXTRA_AVOID_AOE; case 23: return CREATURE_FLAG_EXTRA_NO_DODGE; case 24: return CREATURE_FLAG_EXTRA_MODULE; case 25: return CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL; case 26: return CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI; case 27: return CREATURE_FLAG_EXTRA_UNUSED_28; case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS; case 29: return CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING; case 30: return CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK; case 31: return CREATURE_FLAG_EXTRA_HARD_RESET; default: throw std::out_of_range("index"); } } template <> AC_API_EXPORT size_t EnumUtils::ToIndex(CreatureFlagsExtra value) { switch (value) { case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return 0; case CREATURE_FLAG_EXTRA_CIVILIAN: return 1; case CREATURE_FLAG_EXTRA_NO_PARRY: return 2; case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return 3; case CREATURE_FLAG_EXTRA_NO_BLOCK: return 4; case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return 5; case CREATURE_FLAG_EXTRA_NO_XP: return 6; case CREATURE_FLAG_EXTRA_TRIGGER: return 7; case CREATURE_FLAG_EXTRA_NO_TAUNT: return 8; case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return 9; case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return 10; case CREATURE_FLAG_EXTRA_UNUSED_12: return 11; case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return 12; case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return 13; case CREATURE_FLAG_EXTRA_WORLDEVENT: return 14; case CREATURE_FLAG_EXTRA_GUARD: return 15; case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return 16; case CREATURE_FLAG_EXTRA_NO_CRIT: return 17; case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return 18; case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return 19; case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return 20; case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return 21; case CREATURE_FLAG_EXTRA_AVOID_AOE: return 22; case CREATURE_FLAG_EXTRA_NO_DODGE: return 23; case CREATURE_FLAG_EXTRA_MODULE: return 24; case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return 25; case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return 26; case CREATURE_FLAG_EXTRA_UNUSED_28: return 27; case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return 28; case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return 29; case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return 30; case CREATURE_FLAG_EXTRA_HARD_RESET: return 31; default: throw std::out_of_range("value"); } } }