-- DB update 2021_04_29_00 -> 2021_05_28_00 DROP PROCEDURE IF EXISTS `updateDb`; DELIMITER // CREATE PROCEDURE updateDb () proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE'; SELECT COUNT(*) INTO @COLEXISTS FROM information_schema.COLUMNS WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_characters' AND COLUMN_NAME = '2021_04_29_00'; IF @COLEXISTS = 0 THEN LEAVE proc; END IF; START TRANSACTION; ALTER TABLE version_db_characters CHANGE COLUMN 2021_04_29_00 2021_05_28_00 bit; SELECT sql_rev INTO OK FROM version_db_characters WHERE sql_rev = '1622121508190340200'; IF OK <> 'FALSE' THEN LEAVE proc; END IF; -- -- START UPDATING QUERIES -- INSERT INTO `version_db_characters` (`sql_rev`) VALUES ('1622121508190340200'); -- Set fist weapon skill equal to current unarmed skill value UPDATE `character_skills` `cs_unarmed` INNER JOIN `character_skills` `cs_fist` ON `cs_unarmed`.`guid` = `cs_fist`.`guid` SET `cs_fist`.`value` = `cs_unarmed`.`value`, `cs_fist`.`max` = `cs_unarmed`.`max` WHERE `cs_unarmed`.`skill` = 162 AND `cs_fist`.`skill` = 473; -- -- END UPDATING QUERIES -- COMMIT; END // DELIMITER ; CALL updateDb(); DROP PROCEDURE IF EXISTS `updateDb`;