/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "IWorld.h" class Unit; class IWorld; void IWorld::AddDelayedDamage(ObjectGuid attacker, ObjectGuid victim, uint32 damage, CleanDamage const* cleanDamage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask, SpellInfo const* spellProto, bool durabilityLoss, uint32 mapId, uint32 instanceId) { DelayedDamage delayedDamage; delayedDamage.attacker = attacker; delayedDamage.victim = victim; delayedDamage.damage = damage; delayedDamage.cleanDamage = cleanDamage; delayedDamage.damagetype = damagetype; delayedDamage.damageSchoolMask = damageSchoolMask; delayedDamage.spellProto = spellProto; delayedDamage.durabilityLoss = durabilityLoss; delayedDamage.mapId = mapId; delayedDamage.instanceId = instanceId; _delayedDamages.push_back(delayedDamage); }