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DROP TABLE IF EXISTS `pvpstats_players`;
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CREATE TABLE `pvpstats_players` 
(
  `battleground_id` bigint(20) unsigned NOT NULL,
  `character_guid` int(10) unsigned NOT NULL,
  `winner` bit(1) NOT NULL,
  `score_killing_blows` mediumint(8) unsigned NOT NULL,
  `score_deaths` mediumint(8) unsigned NOT NULL,
  `score_honorable_kills` mediumint(8) unsigned NOT NULL,
  `score_bonus_honor` mediumint(8) unsigned NOT NULL,
  `score_damage_done` mediumint(8) unsigned NOT NULL,
  `score_healing_done` mediumint(8) unsigned NOT NULL,
  `attr_1` mediumint(8) unsigned NOT NULL DEFAULT 0,
  `attr_2` mediumint(8) unsigned NOT NULL DEFAULT 0,
  `attr_3` mediumint(8) unsigned NOT NULL DEFAULT 0,
  `attr_4` mediumint(8) unsigned NOT NULL DEFAULT 0,
  `attr_5` mediumint(8) unsigned NOT NULL DEFAULT 0,
  PRIMARY KEY (`battleground_id`,`character_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
/*!40101 SET character_set_client = @saved_cs_client */;

LOCK TABLES `pvpstats_players` WRITE;
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UNLOCK TABLES;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;

