/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData SDName: Western_Plaguelands SD%Complete: 90 SDComment: Quest support: 5097, 5098, 5216, 5219, 5222, 5225, 5229, 5231, 5233, 5235. To obtain Vitreous Focuser (could use more spesifics about gossip items) SDCategory: Western Plaguelands EndScriptData */ /* ContentData npc_the_scourge_cauldron npc_andorhal_tower EndContentData */ #include "Player.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "ScriptedGossip.h" #include "WorldSession.h" /*###### ## npc_the_scourge_cauldron ######*/ class npc_the_scourge_cauldron : public CreatureScript { public: npc_the_scourge_cauldron() : CreatureScript("npc_the_scourge_cauldron") { } CreatureAI* GetAI(Creature* creature) const override { return new npc_the_scourge_cauldronAI(creature); } struct npc_the_scourge_cauldronAI : public ScriptedAI { npc_the_scourge_cauldronAI(Creature* creature) : ScriptedAI(creature) { } void Reset() override { } void EnterCombat(Unit* /*who*/) override { } void DoDie() { //summoner dies here Unit::DealDamage(me, me, me->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); //override any database `spawntimesecs` to prevent duplicated summons uint32 rTime = me->GetRespawnDelay(); if (rTime < 600) me->SetRespawnDelay(600); } void MoveInLineOfSight(Unit* who) override { if (!who) return; Player* player = who->ToPlayer(); if (!player) return; switch (me->GetAreaId()) { case 199: //felstone if (player->GetQuestStatus(5216) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(5229) == QUEST_STATUS_INCOMPLETE) { me->SummonCreature(11075, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); DoDie(); } break; case 200: //dalson if (player->GetQuestStatus(5219) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(5231) == QUEST_STATUS_INCOMPLETE) { me->SummonCreature(11077, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); DoDie(); } break; case 201: //gahrron if (player->GetQuestStatus(5225) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(5235) == QUEST_STATUS_INCOMPLETE) { me->SummonCreature(11078, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); DoDie(); } break; case 202: //writhing if (player->GetQuestStatus(5222) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(5233) == QUEST_STATUS_INCOMPLETE) { me->SummonCreature(11076, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); DoDie(); } break; } } }; }; /*###### ## npcs_andorhal_tower ######*/ enum AndorhalTower { GO_BEACON_TORCH = 176093 }; class npc_andorhal_tower : public CreatureScript { public: npc_andorhal_tower() : CreatureScript("npc_andorhal_tower") { } CreatureAI* GetAI(Creature* creature) const override { return new npc_andorhal_towerAI(creature); } struct npc_andorhal_towerAI : public ScriptedAI { npc_andorhal_towerAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } void MoveInLineOfSight(Unit* who) override { if (!who || who->GetTypeId() != TYPEID_PLAYER) return; if (me->FindNearestGameObject(GO_BEACON_TORCH, 10.0f)) if (Player* player = who->ToPlayer()) player->KilledMonsterCredit(me->GetEntry(), me->GetGUID()); } }; }; /*###### ## ######*/ void AddSC_western_plaguelands() { new npc_the_scourge_cauldron(); new npc_andorhal_tower(); }