/* REWRITTEN BY XINEF */ #include "ScriptMgr.h" #include "InstanceScript.h" class instance_the_stockade : public InstanceMapScript { public: instance_the_stockade() : InstanceMapScript("instance_the_stockade", 34) { } InstanceScript* GetInstanceScript(InstanceMap* map) const { return new instance_the_stockade_InstanceMapScript(map); } struct instance_the_stockade_InstanceMapScript : public InstanceScript { instance_the_stockade_InstanceMapScript(Map* map) : InstanceScript(map) { } }; }; void AddSC_instance_the_stockade() { new instance_the_stockade(); }