EverWrath/src/server/shared/Network/Socket.h
blinkysc d908b4c2fc
refactor(Core/Network): Port TrinityCore socket optimizations (#24384)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: Shauren <shauren@users.noreply.github.com>
2026-01-15 10:47:58 -03:00

461 lines
14 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __SOCKET_H__
#define __SOCKET_H__
#include "Log.h"
#include "MessageBuffer.h"
#include <atomic>
#include <boost/asio/io_context.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <memory>
#include <queue>
#include <type_traits>
using boost::asio::ip::tcp;
#define READ_BLOCK_SIZE 4096
#ifdef BOOST_ASIO_HAS_IOCP
#define AC_SOCKET_USE_IOCP
#endif
// Specialize boost socket for io_context executor instead of type-erased any_io_executor
// This avoids the type-erasure overhead of any_io_executor
using IoContextTcpSocket = boost::asio::basic_stream_socket<boost::asio::ip::tcp, boost::asio::io_context::executor_type>;
enum class SocketReadCallbackResult
{
KeepReading,
Stop
};
enum class SocketState : uint8
{
Open = 0,
Closing = 1,
Closed = 2
};
enum ProxyHeaderReadingState {
PROXY_HEADER_READING_STATE_NOT_STARTED,
PROXY_HEADER_READING_STATE_STARTED,
PROXY_HEADER_READING_STATE_FINISHED,
PROXY_HEADER_READING_STATE_FAILED,
};
enum ProxyHeaderAddressFamilyAndProtocol {
PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V4 = 0x11,
PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V6 = 0x21,
};
template<class T>
class Socket : public std::enable_shared_from_this<T>
{
public:
explicit Socket(IoContextTcpSocket&& socket) : _socket(std::move(socket)), _remoteAddress(_socket.remote_endpoint().address()),
_remotePort(_socket.remote_endpoint().port()), _readBuffer(), _state(SocketState::Open), _isWritingAsync(false),
_proxyHeaderReadingState(PROXY_HEADER_READING_STATE_NOT_STARTED)
{
_readBuffer.Resize(READ_BLOCK_SIZE);
}
virtual ~Socket()
{
_state = SocketState::Closed;
boost::system::error_code error;
_socket.close(error);
}
virtual void Start() = 0;
virtual bool Update()
{
SocketState state = _state.load();
if (state == SocketState::Closed)
{
return false;
}
#ifndef AC_SOCKET_USE_IOCP
if (_isWritingAsync || (_writeQueue.empty() && state != SocketState::Closing))
{
return true;
}
for (; HandleQueue();)
;
#endif
return true;
}
[[nodiscard]] boost::asio::ip::address GetRemoteIpAddress() const
{
return _remoteAddress;
}
[[nodiscard]] uint16 GetRemotePort() const
{
return _remotePort;
}
void AsyncRead()
{
if (!IsOpen())
{
return;
}
_readBuffer.Normalize();
_readBuffer.EnsureFreeSpace();
_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
std::bind(&Socket<T>::ReadHandlerInternal, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void AsyncReadProxyHeader()
{
if (!IsOpen())
{
return;
}
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_STARTED;
_readBuffer.Normalize();
_readBuffer.EnsureFreeSpace();
_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
std::bind(&Socket<T>::ProxyReadHeaderHandler, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void AsyncReadWithCallback(void (T::*callback)(boost::system::error_code, std::size_t))
{
if (!IsOpen())
{
return;
}
_readBuffer.Normalize();
_readBuffer.EnsureFreeSpace();
_socket.async_read_some(boost::asio::buffer(_readBuffer.GetWritePointer(), _readBuffer.GetRemainingSpace()),
std::bind(callback, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void QueuePacket(MessageBuffer&& buffer)
{
_writeQueue.push(std::move(buffer));
#ifdef AC_SOCKET_USE_IOCP
AsyncProcessQueue();
#endif
}
[[nodiscard]] ProxyHeaderReadingState GetProxyHeaderReadingState() const { return _proxyHeaderReadingState; }
[[nodiscard]] bool IsOpen() const { return _state.load() == SocketState::Open; }
void CloseSocket()
{
SocketState expected = SocketState::Open;
if (!_state.compare_exchange_strong(expected, SocketState::Closed))
{
// If it was Closing, try to transition to Closed
expected = SocketState::Closing;
if (!_state.compare_exchange_strong(expected, SocketState::Closed))
return; // Already closed
}
boost::system::error_code shutdownError;
_socket.shutdown(boost::asio::socket_base::shutdown_send, shutdownError);
if (shutdownError)
LOG_DEBUG("network", "Socket::CloseSocket: {} errored when shutting down socket: {} ({})", GetRemoteIpAddress().to_string(),
shutdownError.value(), shutdownError.message());
OnClose();
}
/// Marks the socket for closing after write buffer becomes empty
void DelayedCloseSocket()
{
SocketState expected = SocketState::Open;
_state.compare_exchange_strong(expected, SocketState::Closing);
}
MessageBuffer& GetReadBuffer() { return _readBuffer; }
protected:
virtual void OnClose() { }
virtual SocketReadCallbackResult ReadHandler() = 0;
bool AsyncProcessQueue()
{
if (_isWritingAsync)
return false;
_isWritingAsync = true;
#ifdef AC_SOCKET_USE_IOCP
MessageBuffer& buffer = _writeQueue.front();
_socket.async_write_some(boost::asio::buffer(buffer.GetReadPointer(), buffer.GetActiveSize()), std::bind(&Socket<T>::WriteHandler,
this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
#else
_socket.async_wait(boost::asio::socket_base::wait_write, [self = this->shared_from_this()](boost::system::error_code error)
{
self->WriteHandlerWrapper(error, 0);
});
#endif
return false;
}
void SetNoDelay(bool enable)
{
boost::system::error_code err;
_socket.set_option(tcp::no_delay(enable), err);
if (err)
LOG_DEBUG("network", "Socket::SetNoDelay: failed to set_option(boost::asio::ip::tcp::no_delay) for {} - {} ({})",
GetRemoteIpAddress().to_string(), err.value(), err.message());
}
private:
void ReadHandlerInternal(boost::system::error_code error, std::size_t transferredBytes)
{
if (error)
{
CloseSocket();
return;
}
_readBuffer.WriteCompleted(transferredBytes);
if (ReadHandler() == SocketReadCallbackResult::KeepReading)
AsyncRead();
}
// ProxyReadHeaderHandler reads Proxy Protocol v2 header (v1 is not supported).
// See https://www.haproxy.org/download/1.8/doc/proxy-protocol.txt (2.2. Binary header format (version 2)) for more details.
void ProxyReadHeaderHandler(boost::system::error_code error, std::size_t transferredBytes)
{
if (error)
{
CloseSocket();
return;
}
_readBuffer.WriteCompleted(transferredBytes);
MessageBuffer& packet = GetReadBuffer();
const int minimumProxyProtocolV2Size = 28;
if (packet.GetActiveSize() < minimumProxyProtocolV2Size)
{
AsyncReadProxyHeader();
return;
}
uint8* readPointer = packet.GetReadPointer();
const uint8 signatureSize = 12;
const uint8 expectedSignature[signatureSize] = {0x0D, 0x0A, 0x0D, 0x0A, 0x00, 0x0D, 0x0A, 0x51, 0x55, 0x49, 0x54, 0x0A};
if (memcmp(packet.GetReadPointer(), expectedSignature, signatureSize) != 0)
{
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_FAILED;
LOG_ERROR("network", "Socket::ProxyReadHeaderHandler: received bad PROXY Protocol v2 signature for {}", GetRemoteIpAddress().to_string());
return;
}
const uint8 version = (readPointer[signatureSize] & 0xF0) >> 4;
const uint8 command = (readPointer[signatureSize] & 0xF);
if (version != 2)
{
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_FAILED;
LOG_ERROR("network", "Socket::ProxyReadHeaderHandler: received bad PROXY Protocol v2 signature for {}", GetRemoteIpAddress().to_string());
return;
}
const uint8 addressFamily = readPointer[13];
const uint16 len = (readPointer[14] << 8) | readPointer[15];
if (static_cast<size_t>(len+16) > packet.GetActiveSize())
{
AsyncReadProxyHeader();
return;
}
// Connection created by a proxy itself (health checks?), ignore and do nothing.
if (command == 0)
{
packet.ReadCompleted(len+16);
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_FINISHED;
return;
}
auto remainingLen = packet.GetActiveSize() - 16;
readPointer += 16; // Skip strait to address.
switch (addressFamily) {
case PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V4:
{
if (remainingLen < 12)
{
AsyncReadProxyHeader();
return;
}
boost::asio::ip::address_v4::bytes_type b;
auto addressSize = sizeof(b);
std::copy(readPointer, readPointer+addressSize, b.begin());
_remoteAddress = boost::asio::ip::address_v4(b);
readPointer += 2 * addressSize; // Skip server address.
_remotePort = (readPointer[0] << 8) | readPointer[1];
break;
}
case PROXY_HEADER_ADDRESS_FAMILY_AND_PROTOCOL_TCP_V6:
{
if (remainingLen < 36)
{
AsyncReadProxyHeader();
return;
}
boost::asio::ip::address_v6::bytes_type b;
auto addressSize = sizeof(b);
std::copy(readPointer, readPointer+addressSize, b.begin());
_remoteAddress = boost::asio::ip::address_v6(b);
readPointer += 2 * addressSize; // Skip server address.
_remotePort = (readPointer[0] << 8) | readPointer[1];
break;
}
default:
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_FAILED;
LOG_ERROR("network", "Socket::ProxyReadHeaderHandler: unsupported address family type {}", GetRemoteIpAddress().to_string());
return;
}
packet.ReadCompleted(len+16);
_proxyHeaderReadingState = PROXY_HEADER_READING_STATE_FINISHED;
}
#ifdef AC_SOCKET_USE_IOCP
void WriteHandler(boost::system::error_code error, std::size_t transferedBytes)
{
if (!error)
{
_isWritingAsync = false;
_writeQueue.front().ReadCompleted(transferedBytes);
if (!_writeQueue.front().GetActiveSize())
_writeQueue.pop();
if (!_writeQueue.empty())
AsyncProcessQueue();
else if (_state.load() == SocketState::Closing)
CloseSocket();
}
else
CloseSocket();
}
#else
void WriteHandlerWrapper(boost::system::error_code /*error*/, std::size_t /*transferedBytes*/)
{
_isWritingAsync = false;
HandleQueue();
}
bool HandleQueue()
{
if (_writeQueue.empty())
return false;
MessageBuffer& queuedMessage = _writeQueue.front();
std::size_t bytesToSend = queuedMessage.GetActiveSize();
boost::system::error_code error;
std::size_t bytesSent = _socket.write_some(boost::asio::buffer(queuedMessage.GetReadPointer(), bytesToSend), error);
if (error)
{
if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
{
return AsyncProcessQueue();
}
_writeQueue.pop();
if (_state.load() == SocketState::Closing && _writeQueue.empty())
{
CloseSocket();
}
return false;
}
else if (bytesSent == 0)
{
_writeQueue.pop();
if (_state.load() == SocketState::Closing && _writeQueue.empty())
{
CloseSocket();
}
return false;
}
else if (bytesSent < bytesToSend) // now n > 0
{
queuedMessage.ReadCompleted(bytesSent);
return AsyncProcessQueue();
}
_writeQueue.pop();
if (_state.load() == SocketState::Closing && _writeQueue.empty())
{
CloseSocket();
}
return !_writeQueue.empty();
}
#endif
IoContextTcpSocket _socket;
boost::asio::ip::address _remoteAddress;
uint16 _remotePort;
MessageBuffer _readBuffer;
std::queue<MessageBuffer> _writeQueue;
std::atomic<SocketState> _state;
bool _isWritingAsync;
ProxyHeaderReadingState _proxyHeaderReadingState;
};
#endif // __SOCKET_H__