EverWrath/src/server/game/Movement/MovementGenerators
Francesco Borzì 02a05fbd4c
refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports

* fix: build

* chore: fix build

* chore: size_t -> std::size_t

* chore: fix fuckup from previous commit

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build with std::size_t

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build
2024-07-30 20:06:46 -03:00
..
ConfusedMovementGenerator.cpp Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
ConfusedMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
EscortMovementGenerator.cpp chore(Core): remove useless includes (#18036) 2023-12-23 12:16:27 -03:00
EscortMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
FleeingMovementGenerator.cpp fix(Core/Creatures): Critters should start fleeing upon entering comb… (#14253) 2023-01-28 11:01:43 +01:00
FleeingMovementGenerator.h fix(Core/Movement): Improved fleeing movement generator. (#11896) 2022-06-06 09:19:27 -03:00
HomeMovementGenerator.cpp chore(Core): remove useless includes (#18036) 2023-12-23 12:16:27 -03:00
HomeMovementGenerator.h fix(Scripts/BlackMorass): Adds should walk towards Medivh. (#14945) 2023-02-12 08:27:25 -03:00
IdleMovementGenerator.cpp Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
IdleMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
PathGenerator.cpp refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
PathGenerator.h fix(Core/Tools): Revert "Handle different slopes in mmaps and Add so… (#12111) 2022-06-21 16:07:53 -03:00
PointMovementGenerator.cpp chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
PointMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
RandomMovementGenerator.cpp fix(DB/BlackTemple): Rework Black Temple (#18569) 2024-03-18 22:31:05 +01:00
RandomMovementGenerator.h Revert "refactor(Core/Movement): Naming convention" (#14100) 2022-12-11 03:53:09 +01:00
TargetedMovementGenerator.cpp fix (Core/Movement) Allow MoveFollow to not inherit walkstate of the target to fix Enchanted Elemental speed (#19498) 2024-07-29 08:30:42 -03:00
TargetedMovementGenerator.h fix (Core/Movement) Allow MoveFollow to not inherit walkstate of the target to fix Enchanted Elemental speed (#19498) 2024-07-29 08:30:42 -03:00
WaypointMovementGenerator.cpp refactor(src/common): remove unused imports (#19506) 2024-07-30 20:06:46 -03:00
WaypointMovementGenerator.h feat(Core/Movement): implement Pause and Resume to WaypointMovementGenerator (#19176) 2024-06-26 22:24:59 +02:00