254 lines
8.2 KiB
C++
254 lines
8.2 KiB
C++
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "CreatureAI.h"
|
|
#include "InstanceScript.h"
|
|
#include "ScriptMgr.h"
|
|
#include "SpellScript.h"
|
|
#include "uldaman.h"
|
|
|
|
enum Spells
|
|
{
|
|
SPELL_ARCHAEDAS_AWAKEN = 10347,
|
|
SPELL_AWAKEN_VAULT_WALKER = 10258,
|
|
};
|
|
|
|
enum Events
|
|
{
|
|
EVENT_SUB_BOSS_AGGRO = 2228
|
|
};
|
|
|
|
class instance_uldaman : public InstanceMapScript
|
|
{
|
|
public:
|
|
instance_uldaman() : InstanceMapScript("instance_uldaman", 70) { }
|
|
|
|
struct instance_uldaman_InstanceMapScript : public InstanceScript
|
|
{
|
|
instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) { }
|
|
|
|
void Initialize() override
|
|
{
|
|
SetHeaders(DataHeader);
|
|
memset(&_encounters, 0, sizeof(_encounters));
|
|
}
|
|
|
|
void OnGameObjectCreate(GameObject* gameobject) override
|
|
{
|
|
switch (gameobject->GetEntry())
|
|
{
|
|
case GO_IRONAYA_SEAL_DOOR:
|
|
case GO_KEYSTONE:
|
|
if (_encounters[DATA_IRONAYA_DOORS] == DONE)
|
|
{
|
|
HandleGameObject(ObjectGuid::Empty, true, gameobject);
|
|
gameobject->SetGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
|
|
}
|
|
break;
|
|
case GO_TEMPLE_DOOR:
|
|
if (_encounters[DATA_STONE_KEEPERS] == DONE)
|
|
HandleGameObject(ObjectGuid::Empty, true, gameobject);
|
|
break;
|
|
case GO_ANCIENT_VAULT_DOOR:
|
|
ancientVaultDoorGUID = gameobject->GetGUID();
|
|
if (_encounters[DATA_ARCHAEDAS] == DONE)
|
|
HandleGameObject(ObjectGuid::Empty, true, gameobject);
|
|
break;
|
|
case GO_ARCHAEDAS_TEMPLE_DOOR:
|
|
archaedasTempleDoorGUID = gameobject->GetGUID();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SetData(uint32 type, uint32 data) override
|
|
{
|
|
switch (type)
|
|
{
|
|
case DATA_IRONAYA_DOORS:
|
|
case DATA_STONE_KEEPERS:
|
|
_encounters[type] = data;
|
|
break;
|
|
case DATA_ARCHAEDAS:
|
|
_encounters[type] = data;
|
|
HandleGameObject(ancientVaultDoorGUID, data == DONE, nullptr);
|
|
HandleGameObject(archaedasTempleDoorGUID, data != IN_PROGRESS, nullptr);
|
|
break;
|
|
}
|
|
|
|
if (data == DONE)
|
|
SaveToDB();
|
|
}
|
|
|
|
uint32 GetData(uint32 data) const override
|
|
{
|
|
if (data < MAX_ENCOUNTERS)
|
|
{
|
|
return _encounters[data];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void ReadSaveDataMore(std::istringstream& data) override
|
|
{
|
|
data >> _encounters[DATA_IRONAYA_DOORS];
|
|
data >> _encounters[DATA_STONE_KEEPERS];
|
|
data >> _encounters[DATA_ARCHAEDAS];
|
|
}
|
|
|
|
void WriteSaveDataMore(std::ostringstream& data) override
|
|
{
|
|
data << _encounters[DATA_IRONAYA_DOORS] << ' '
|
|
<< _encounters[DATA_STONE_KEEPERS] << ' '
|
|
<< _encounters[DATA_ARCHAEDAS];
|
|
}
|
|
|
|
void OnCreatureCreate(Creature* creature) override
|
|
{
|
|
switch (creature->GetEntry())
|
|
{
|
|
case NPC_STONE_KEEPER:
|
|
if (_encounters[DATA_STONE_KEEPERS] != DONE && !creature->IsAlive())
|
|
creature->Respawn();
|
|
break;
|
|
}
|
|
}
|
|
|
|
private:
|
|
uint32 _encounters[MAX_ENCOUNTERS];
|
|
ObjectGuid archaedasTempleDoorGUID;
|
|
ObjectGuid ancientVaultDoorGUID;
|
|
};
|
|
|
|
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
|
{
|
|
return new instance_uldaman_InstanceMapScript(map);
|
|
}
|
|
};
|
|
|
|
class spell_uldaman_sub_boss_agro_keepers : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_uldaman_sub_boss_agro_keepers() : SpellScriptLoader("spell_uldaman_sub_boss_agro_keepers") { }
|
|
|
|
class spell_uldaman_sub_boss_agro_keepers_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_uldaman_sub_boss_agro_keepers_SpellScript);
|
|
|
|
void HandleSendEvent(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Creature* keeper = GetCaster()->FindNearestCreature(NPC_STONE_KEEPER, 100.0f, true))
|
|
keeper->AI()->SetData(1, 1);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectLaunch += SpellEffectFn(spell_uldaman_sub_boss_agro_keepers_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_uldaman_sub_boss_agro_keepers_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum UldamanStonedEnum
|
|
{
|
|
MAP_ULDAMAN = 70
|
|
};
|
|
|
|
class spell_uldaman_stoned : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_uldaman_stoned() : SpellScriptLoader("spell_uldaman_stoned") { }
|
|
|
|
class spell_uldaman_stoned_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_uldaman_stoned_AuraScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetUnitOwner()->GetTypeId() == TYPEID_UNIT && GetUnitOwner()->GetMapId() == MAP_ULDAMAN;
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Creature* target = GetUnitOwner()->ToCreature();
|
|
target->SetReactState(REACT_PASSIVE);
|
|
target->SetImmuneToAll(true);
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Creature* target = GetUnitOwner()->ToCreature();
|
|
target->SetReactState(REACT_AGGRESSIVE);
|
|
target->SetImmuneToAll(false);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_uldaman_stoned_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
OnEffectRemove += AuraEffectRemoveFn(spell_uldaman_stoned_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_uldaman_stoned_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_uldaman_boss_agro_archaedas : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_uldaman_boss_agro_archaedas() : SpellScriptLoader("spell_uldaman_boss_agro_archaedas") { }
|
|
|
|
class spell_uldaman_boss_agro_archaedas_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_uldaman_boss_agro_archaedas_SpellScript);
|
|
|
|
void HandleSendEvent(SpellEffIndex /*effIndex*/)
|
|
{
|
|
InstanceScript* instance = GetCaster()->GetInstanceScript();
|
|
|
|
if (!instance || instance->GetData(DATA_ARCHAEDAS) == IN_PROGRESS || instance->GetData(DATA_ARCHAEDAS) == DONE)
|
|
return;
|
|
|
|
instance->SetData(DATA_ARCHAEDAS, IN_PROGRESS);
|
|
if (Creature* archaedas = GetCaster()->FindNearestCreature(NPC_ARCHAEDAS, 100.0f, true))
|
|
archaedas->AI()->SetData(1, 1);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectLaunch += SpellEffectFn(spell_uldaman_boss_agro_archaedas_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_uldaman_boss_agro_archaedas_SpellScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_instance_uldaman()
|
|
{
|
|
new instance_uldaman();
|
|
new spell_uldaman_sub_boss_agro_keepers();
|
|
new spell_uldaman_stoned();
|
|
new spell_uldaman_boss_agro_archaedas();
|
|
}
|