This website requires JavaScript.
Explore
Help
Sign in
ElderShell
/
EverWrath
Watch
1
Star
0
Fork
You've already forked EverWrath
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
158ef9c29c
EverWrath
/
src
/
server
/
game
/
Entities
/
Unit
History
Download ZIP
Download TAR.GZ
Undo
158ef9c29c
fix(Core/Unit): Druid Talent Survival of the Fittest lacking immunity to creature daze (
#23471
)
2025-11-12 05:51:51 -05:00
..
CharmInfo.cpp
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
CharmInfo.h
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
enuminfo_Unit.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
StatSystem.cpp
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
2025-08-01 10:36:01 -03:00
Unit.cpp
fix(Core/Unit): Druid Talent Survival of the Fittest lacking immunity to creature daze (
#23471
)
2025-11-12 05:51:51 -05:00
Unit.h
refactor(Core): use the WeaponAttackType enum (
#23457
)
2025-11-01 15:26:18 -03:00
UnitDefines.h
fix(Core/Movement): rework root protocol with ack in mind (
#23147
)
2025-10-11 13:49:43 -03:00
UnitUtils.h
refactor(Core/Entities): Cleanup Unit header file (
#19622
)
2024-08-15 05:12:44 -03:00