EverWrath/src/game/Maps
sucofog e772b08c68 Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)

- Fixes invisible walls causing LoS errores and wrong pathing in some zones.

- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles

- Updated Recastnav to work properly with new updates

- Updated Area Storage

- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)

- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when 
fleeing

- Added command .mmap, port from TC (info about mmaps)
2017-11-14 15:14:43 +01:00
..
Map.cpp Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement 2017-11-14 15:14:43 +01:00
Map.h Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement 2017-11-14 15:14:43 +01:00
MapInstanced.cpp Another huge compilation fix 2017-08-20 04:48:07 +02:00
MapInstanced.h Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
MapManager.cpp fixed compilation with ENABLE_* defines disabled 2017-08-20 12:34:06 +02:00
MapManager.h Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement 2017-11-14 15:14:43 +01:00
MapReference.h Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
MapRefManager.h Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
MapUpdater.cpp Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00
MapUpdater.h Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00
TransportMgr.cpp Corrected more copyrights 2016-08-19 23:24:44 +02:00
TransportMgr.h Corrected more copyrights 2016-08-19 23:24:44 +02:00
ZoneScript.h Corrected more copyrights 2016-08-19 23:24:44 +02:00