EverWrath/src
Dan 310b143008
chore(Scripts/Karazhan): rework Opera scripts using TaskScheduler (#16688)
* initial

* removing guids/using creature instance data

* move summontito

* add data for oz adds

* removal of unused stuff + removal of if condition
that makes it get stuck

* fix

* fix and add validators

* some fixes and validators

* attempt to reset

* fix talk + change flags

* debug to see where it is going wrong

* handle despawn on all

* cleanup

* codestyle

* more codestyle

* add tito data + tito despawn

* first steps on romulo and j

* with setdata

* test

* test

* some debug

* no way this was the problem

* add action to resume combat on revive

* leftovers

* remove old check to ensure abilities don't

keep casting. this was preventing the scheduler from updating

* getdata

* camelCase

* restore updatevictim

might make them attack you

* some cleanup

* some cleanup and door

door should now open on wipe

* fix mistake

* fix?

* attempt to fix dead attacking

* fix mistake

* schedule location fix

* fix logic

- Julianne and Romulo now resurrect properly
- fight stops when both die within 10 seconds
- correct lines are being said, I think
- made the script a bit better overall

* fix codestyle?

* remove leftovers

* remove leftovers

* add spaces
2023-08-10 14:03:48 -03:00
..
cmake fix(Cmake/Build): correct build single app (#12202) 2023-01-15 15:22:53 +01:00
common chore(core): cleanup code p3 (#16073) 2023-04-24 08:13:07 -03:00
genrev feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
server chore(Scripts/Karazhan): rework Opera scripts using TaskScheduler (#16688) 2023-08-10 14:03:48 -03:00
test refactor(Core/Motd): Move motd to MotdMgr (#16933) 2023-08-06 23:02:54 +02:00
tools feat(CI): add cppcheck (#15211) 2023-03-05 18:47:18 +01:00
CMakeLists.txt refactor(Cmake): add support build selected applications and tools (#11836) 2022-05-31 17:05:39 +07:00