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1946543ae2
EverWrath
/
src
/
server
/
game
/
Entities
/
Unit
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天鹭
1946543ae2
refactor(Core): SetTimedFacingToObject (
#23142
)
2025-10-16 20:29:31 +02:00
..
CharmInfo.cpp
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
CharmInfo.h
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
enuminfo_Unit.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
StatSystem.cpp
fix(Core/Items): count stats programatically instead of manually set (
#22564
)
2025-08-01 10:36:01 -03:00
Unit.cpp
refactor(Core): SetTimedFacingToObject (
#23142
)
2025-10-16 20:29:31 +02:00
Unit.h
refactor(Core): SetTimedFacingToObject (
#23142
)
2025-10-16 20:29:31 +02:00
UnitDefines.h
fix(Core/Movement): rework root protocol with ack in mind (
#23147
)
2025-10-11 13:49:43 -03:00
UnitUtils.h
refactor(Core/Entities): Cleanup Unit header file (
#19622
)
2024-08-15 05:12:44 -03:00