EverWrath/src/common/Collision
天鹿 df77b5f4f7
chore(core): cleanup code p3 (#16073)
* Update MMapMgr.cpp

* Update UpdateFetcher.cpp

* Update AuctionHouseMgr.cpp

* Update AuctionHouseMgr.h

* Update BattlegroundAV.cpp

* Update ChannelMgr.cpp

* Update ThreatMgr.h

* Update Player.h

* Update PlayerSettings.cpp

* Update ObjectMgr.cpp

* Update Guild.cpp

* Update Guild.h

* Update Map.cpp

* Update World.cpp

* Update boss_nefarian.cpp

* Update boss_prince_malchezaar.cpp

* Update boss_venoxis.cpp

* Update zone_elwynn_forest.cpp

* Update zulfarrak.cpp

* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
..
Management chore(core): cleanup code p3 (#16073) 2023-04-24 08:13:07 -03:00
Maps fix(MMAP/core/PathGenerator): Try to fix more water creatures (#13705) 2023-01-02 22:26:12 +01:00
Models update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
BoundingIntervalHierarchy.cpp feat(CI): add cppcheck (#15211) 2023-03-05 18:47:18 +01:00
BoundingIntervalHierarchy.h feat(CI): add cppcheck (#15211) 2023-03-05 18:47:18 +01:00
BoundingIntervalHierarchyWrapper.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
DynamicTree.cpp fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
DynamicTree.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
RegularGrid.h refactor(Core/Misc): fabs() to std::fabs() (#9790) 2021-12-31 20:41:00 -03:00
VMapDefinitions.h feat(Tools/Mapextractor): Implemented liquid object detection (#11402) 2022-05-08 23:38:22 +02:00
VMapTools.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00