EverWrath/src/server/game
2025-05-24 19:53:27 +01:00
..
Accounts fix(Core/DB) - Correct the max length of a username to 17 characters (#21183) 2025-01-19 08:18:56 +01:00
Achievements fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Addons refactor(src/server/database|shared): remove unused import (#20316) 2024-10-28 10:04:42 +01:00
AI refactor(Core/AI) don't add currentTarget to the front of the SelectTargetList for MaxThreat/Random (#21965) 2025-05-05 20:17:10 +01:00
ArenaSpectator refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
AuctionHouse fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS (#21019) 2024-12-23 08:26:18 +01:00
Autobroadcast fix(Core/AutobroadcastMgr): correctly check for existing textId in SendWorldAnnouncement (#21911) 2025-04-17 21:39:05 +02:00
Battlefield refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Battlegrounds refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Cache refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Calendar fix(Core/Calendar): Fix crash on deletion while iterating through calendar events. (#21667) 2025-03-14 06:41:04 -03:00
Chat fix(Core/Chat): Fix lower security check for GM commands. (#21382) 2025-02-14 22:11:01 +01:00
Combat fix(Core/Creature): Creatures should skip confused targets (#21410) 2025-02-13 13:22:02 -03:00
Conditions refactor(Core/World): Move various worldstate related functions to worldstate class. (#22086) 2025-05-09 12:29:09 +02:00
DataStores refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
DungeonFinding fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Entities refactor(Core/Worldstate): Remove redundant worldstate usage. (#22126) 2025-05-23 18:23:34 +02:00
Events refactor(Core/World): Move various worldstate related functions to worldstate class. (#22086) 2025-05-09 12:29:09 +02:00
Globals refactor(Core/ServerMail): Refactor to Dedicated Manager Class with Multi-Item & Condition Support (#21590) 2025-03-09 09:18:01 +01:00
Grids fix(Core/Grids): Standardize grid coordinates (#21479) 2025-02-18 07:16:36 +01:00
Groups refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Guilds fix(Core/Guild): Fix use of guild members' data after deletion. (#21421) 2025-02-12 18:23:57 -03:00
Handlers refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Instances refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475) 2025-02-19 07:55:09 -03:00
Loot fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Mails refactor(Core/ServerMail): Refactor to Dedicated Manager Class with Multi-Item & Condition Support (#21590) 2025-03-09 09:18:01 +01:00
Maps refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Misc fix(Core/PlayerScript) Align player script function names (#21020) 2025-02-16 14:59:41 +01:00
Miscellaneous refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Modules refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
Motd refactor(Core/Motd): improve and simplify (#21252) 2025-01-27 11:07:46 +01:00
Movement fix(Core/Movement): Allow MoveFollow to not inherit speed of the target (#21711) 2025-03-15 21:47:11 +01:00
OutdoorPvP refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definition (#20475) 2025-02-19 07:55:09 -03:00
Petitions refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Pools refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
PrecompiledHeaders feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
Quests fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_NO_LOREMAST… (#19962) 2024-09-15 18:15:21 -03:00
Reputation refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Scripting feat(Core/Entities): Add OnPlayerSendListInventory script hook (#21676) 2025-03-11 15:01:55 +01:00
Server refactor(Core): Add definition file for area table entries. (#22054) 2025-05-09 15:48:02 +02:00
Skills refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra copy/m… (#20114) 2024-10-10 21:55:58 +02:00
Spells fix(Core/Spells): Siphon Bloodgem now channels no matter the player's orientation. (#22143) 2025-05-24 19:53:27 +01:00
Texts refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
Tickets feat(Core/Scripting): Add new hooks for Ticket (#21238) 2025-02-17 03:26:05 +01:00
Time refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Tools refactor(Core/WorldState): Initial addition of world state definition file. (#21875) 2025-04-26 19:31:30 +01:00
Warden fix(Warden) Warden Anti-Cheat Timing Attack Protection MAC (#21824) 2025-03-31 18:50:48 +02:00
Weather refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400) 2025-02-13 07:04:38 +01:00
World refactor(Core/Worldstate): Remove redundant worldstate usage. (#22126) 2025-05-23 18:23:34 +02:00
CMakeLists.txt feat(Core/Modules): add separated lib for modules (#9281) 2021-12-02 20:28:58 +07:00