EverWrath/src/server/game/Entities
2020-08-20 15:50:32 +02:00
..
Corpse fix(CORE): Missing override on various functions (#2602) 2020-01-21 19:03:15 -03:00
Creature fix(Core/Creature): Use proper name for wander distance (#2858) 2020-04-11 11:20:02 +02:00
DynamicObject fix(CORE): Missing override on various functions (#2602) 2020-01-21 19:03:15 -03:00
GameObject Revert "Fix(Core/Gameobjects): non-consumable goobers no longer despawn on use (#2750)" (#2797) 2020-03-24 03:44:40 -03:00
Item feat(Core/Packet): Implement AntiDOS protection from Trinity (#2789) 2020-03-23 15:46:00 -03:00
Object fix(Core): C++ 11 rule of 3 compiant constructors (#3023) 2020-06-15 12:45:04 +02:00
Pet fix(Core/Pet): Risen Ghoul random name & pet detail (#2945) 2020-05-23 15:38:38 +02:00
Player feat(Core/Config): CONFIG_INTERVAL_SAVE (#3171) 2020-08-20 15:50:32 +02:00
Totem fix(Core): potential crashes/bugs reported by static analysis #2 (#2622) 2020-02-03 07:52:27 +01:00
Transport refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00
Unit fix(Core/Unit): melee attack through LoS (#3265) 2020-08-18 14:07:32 +02:00
Vehicle fix(Core): potential crashes/bugs reported by static analysis #2 (#2622) 2020-02-03 07:52:27 +01:00