Spells with sanctuary always delete hostile references (if not during encounter). Update visibility should be always forced in case of invisibility/stealth auras. Restored old Shadowmeld code. Fixes #4764 Fixes #7125 |
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| .. | ||
| HostileRefMgr.cpp | ||
| HostileRefMgr.h | ||
| ThreatMgr.cpp | ||
| ThreatMgr.h | ||
| UnitEvents.h | ||