EverWrath/src/server/game/Entities/Player
2022-04-27 15:12:33 +02:00
..
CinematicMgr.cpp feat(Core/Maps): Improvements to Cinematic function (#10765) 2022-03-11 08:21:54 +01:00
CinematicMgr.h feat(Core/Maps): Improvements to Cinematic function (#10765) 2022-03-11 08:21:54 +01:00
KillRewarder.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
KillRewarder.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Player.cpp fix(Core/Battlegrounds): Remove all DoTs when exiting battleground. (#11517) 2022-04-27 15:12:33 +02:00
Player.h fix(Core/Spells): Implemented spell priorities. (#11278) 2022-04-16 15:28:24 +02:00
PlayerGossip.cpp feat(Core/Unit): NPCFlags helpers (#11286) 2022-04-05 13:52:42 +02:00
PlayerMisc.cpp feat(Core/Players): PlayerFlag helpers (#11294) 2022-04-05 18:53:50 +02:00
PlayerQuest.cpp fix(Core/Wintergrasp): Reimplement Wintergrasp quests and fix vendors (#11533) 2022-04-25 18:20:10 -03:00
PlayerSettings.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
PlayerSettings.h feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
PlayerStorage.cpp chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
PlayerTaxi.cpp feat(Core/Common): delete old Tokenizer (#10121) 2022-01-21 14:59:05 +07:00
PlayerTaxi.h feat(Core/Common): delete old Tokenizer (#10121) 2022-01-21 14:59:05 +07:00
PlayerUpdates.cpp fix(Core/Player): corrected HasUnitFlag usage (#11321) 2022-04-11 06:11:37 -03:00
SocialMgr.cpp feat(Core/DBLayer): replace char const* to std::string_view (#10211) 2022-02-05 00:37:11 +01:00
SocialMgr.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
TradeData.cpp refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
TradeData.h refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00