EverWrath/src/game/Entities
sucofog e772b08c68 Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)

- Fixes invisible walls causing LoS errores and wrong pathing in some zones.

- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles

- Updated Recastnav to work properly with new updates

- Updated Area Storage

- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)

- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when 
fleeing

- Added command .mmap, port from TC (info about mmaps)
2017-11-14 15:14:43 +01:00
..
Corpse Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
Creature Fixes creature equipment not loading correctly. (#688) 2017-11-14 14:42:52 +01:00
DynamicObject Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
GameObject Cleaning unused variables 2017-09-19 11:23:07 +02:00
Item Another huge compilation fix 2017-08-20 04:48:07 +02:00
Object Add Diminishing_None to Feral Charge. And Add Blizzlike Animations to Flags / Chest Captures. (#664) 2017-10-08 17:13:19 +02:00
Pet Core: Step 3 - removed all warnings from core 2017-09-16 19:13:21 +02:00
Player Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement 2017-11-14 15:14:43 +01:00
Totem Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
Transport Fixed all unused-parameters warnings 2017-09-18 14:23:26 +02:00
Unit Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement 2017-11-14 15:14:43 +01:00
Vehicle Core: Step 3 - removed all warnings from core 2017-09-16 19:13:21 +02:00