EverWrath/src/server/scripts/Kalimdor/zone_felwood.cpp
Andrew 3da6e30196
fix(Core/Scripts): skip areatrigger scripts for gamemasters (#25196)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 10:02:15 -03:00

150 lines
4.9 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
/*######
## npcs_riverbreeze_and_silversky
######*/
enum RiverbreezeAndSilversky
{
SPELL_CENARION_BEACON = 15120,
ITEM_CENARION_BEACON = 11511,
ACTION_CREATE_CENARION_BEACON = GOSSIP_ACTION_INFO_DEF + 1,
NPC_ARATHANDRIS_SILVERSKY = 9528,
NPC_MAYBESS_RIVERBREEZE = 9529,
QUEST_CLEASING_FELWOOD_A = 4101,
QUEST_CLEASING_FELWOOD_H = 4102,
// Texts
GOSSIP_MENU_SILVERSKY = 2208,
GOSSIP_MENU_RIVERBREEZE = 21400,
GOSSIP_OPTION_BEACON = 0,
TEXT_SILVERSKY_1 = 2848,
TEXT_SILVERSKY_2 = 2845,
TEXT_SILVERSKY_3 = 2844,
TEXT_RIVERBREEZE_1 = 2849,
TEXT_RIVERBREEZE_2 = 2843,
TEXT_RIVERBREEZE_3 = 2842,
};
class npcs_riverbreeze_and_silversky : public CreatureScript
{
public:
npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
ClearGossipMenuFor(player);
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
CloseGossipMenuFor(player);
creature->CastSpell(player, SPELL_CENARION_BEACON, false);
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
uint32 const creatureId = creature->GetEntry();
if (creatureId == NPC_ARATHANDRIS_SILVERSKY)
{
if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_A))
{
if (!player->HasItemCount(ITEM_CENARION_BEACON, 1, true))
AddGossipItemFor(player, GOSSIP_MENU_SILVERSKY, GOSSIP_OPTION_BEACON, GOSSIP_SENDER_MAIN, ACTION_CREATE_CENARION_BEACON);
SendGossipMenuFor(player, TEXT_SILVERSKY_1, creature->GetGUID());
}
else if (player->GetTeamId() == TEAM_HORDE)
SendGossipMenuFor(player, TEXT_SILVERSKY_2, creature->GetGUID());
else
SendGossipMenuFor(player, TEXT_SILVERSKY_3, creature->GetGUID());
}
if (creatureId == NPC_MAYBESS_RIVERBREEZE)
{
if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_H))
{
if (!player->HasItemCount(ITEM_CENARION_BEACON, 1, true))
AddGossipItemFor(player, GOSSIP_MENU_RIVERBREEZE, GOSSIP_OPTION_BEACON, GOSSIP_SENDER_MAIN, ACTION_CREATE_CENARION_BEACON);
SendGossipMenuFor(player, TEXT_RIVERBREEZE_1, creature->GetGUID());
}
else if (player->GetTeamId() == TEAM_ALLIANCE)
SendGossipMenuFor(player, TEXT_RIVERBREEZE_2, creature->GetGUID());
else
SendGossipMenuFor(player, TEXT_RIVERBREEZE_3, creature->GetGUID());
}
return true;
}
};
/*######
## at_ancient_leaf
######*/
enum AncientMisc
{
QUEST_ANCIENT_LEAF = 7632,
NPC_VARTRUS = 14524,
NPC_STOMA = 14525,
NPC_HASTAT = 14526,
CREATURE_GROUP_ANCIENTS = 1
};
class at_ancient_leaf : public AreaTriggerScript
{
public:
at_ancient_leaf() : AreaTriggerScript("at_ancient_leaf") { }
bool OnTrigger(Player* player, AreaTrigger const* /*trigger*/) override
{
if (!player->IsAlive())
return false;
// Handle Call Ancients event start - The area trigger summons 3 ancients
if ((player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_COMPLETE) || (player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_REWARDED))
{
// If ancients are already spawned, skip the rest
if (GetClosestCreatureWithEntry(player, NPC_VARTRUS, 50.0f) || GetClosestCreatureWithEntry(player, NPC_STOMA, 50.0f) || GetClosestCreatureWithEntry(player, NPC_HASTAT, 50.0f))
return true;
player->GetMap()->SummonCreatureGroup(CREATURE_GROUP_ANCIENTS);
}
return false;
}
};
void AddSC_felwood()
{
new npcs_riverbreeze_and_silversky();
new at_ancient_leaf();
}