EverWrath/src/server/worldserver/ACSoap/ACSoap.cpp
Kargatum 4af4cbd3d9
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00

161 lines
5.3 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "ACSoap.h"
#include "Log.h"
#include "soapH.h"
#include "soapStub.h"
#include "World.h"
void ACSoapRunnable::run()
{
struct soap soap;
soap_init(&soap);
soap_set_imode(&soap, SOAP_C_UTFSTRING);
soap_set_omode(&soap, SOAP_C_UTFSTRING);
// check every 3 seconds if world ended
soap.accept_timeout = 3;
soap.recv_timeout = 5;
soap.send_timeout = 5;
if (!soap_valid_socket(soap_bind(&soap, _host.c_str(), _port, 100)))
{
LOG_ERROR("server", "ACSoap: couldn't bind to %s:%d", _host.c_str(), _port);
exit(-1);
}
LOG_INFO("server", "ACSoap: bound to http://%s:%d", _host.c_str(), _port);
while (!World::IsStopped())
{
if (!soap_valid_socket(soap_accept(&soap)))
continue; // ran into an accept timeout
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip >> 24) & 0xFF, (int)(soap.ip >> 16) & 0xFF, (int)(soap.ip >> 8) & 0xFF, (int)soap.ip & 0xFF);
#endif
struct soap* thread_soap = soap_copy(&soap);// make a safe copy
ACE_Message_Block* mb = new ACE_Message_Block(sizeof(struct soap*));
ACE_OS::memcpy(mb->wr_ptr(), &thread_soap, sizeof(struct soap*));
process_message(mb);
}
soap_done(&soap);
}
void ACSoapRunnable::process_message(ACE_Message_Block* mb)
{
ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
struct soap* soap;
ACE_OS::memcpy(&soap, mb->rd_ptr (), sizeof(struct soap*));
mb->release();
soap_serve(soap);
soap_destroy(soap); // dealloc C++ data
soap_end(soap); // dealloc data and clean up
soap_done(soap); // detach soap struct
free(soap);
}
/*
Code used for generating stubs:
int ns1__executeCommand(char* command, char** result);
*/
int ns1__executeCommand(soap* soap, char* command, char** result)
{
// security check
if (!soap->userid || !soap->passwd)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: Client didn't provide login information");
#endif
return 401;
}
uint32 accountId = AccountMgr::GetId(soap->userid);
if (!accountId)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: Client used invalid username '%s'", soap->userid);
#endif
return 401;
}
if (!AccountMgr::CheckPassword(accountId, soap->passwd))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: invalid password for account '%s'", soap->userid);
#endif
return 401;
}
if (AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: %s's gmlevel is too low", soap->userid);
#endif
return 403;
}
if (!command || !*command)
return soap_sender_fault(soap, "Command can not be empty", "The supplied command was an empty string");
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("network", "ACSoap: got command '%s'", command);
#endif
SOAPCommand connection;
// commands are executed in the world thread. We have to wait for them to be completed
{
// CliCommandHolder will be deleted from world, accessing after queueing is NOT save
CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished);
sWorld->QueueCliCommand(cmd);
}
// wait for callback to complete command
int acc = connection.pendingCommands.acquire();
if (acc)
{
LOG_ERROR("server", "ACSoap: Error while acquiring lock, acc = %i, errno = %u", acc, errno);
}
// alright, command finished
char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
if (connection.hasCommandSucceeded())
{
*result = printBuffer;
return SOAP_OK;
}
else
return soap_sender_fault(soap, printBuffer, printBuffer);
}
void SOAPCommand::commandFinished(void* soapconnection, bool success)
{
SOAPCommand* con = (SOAPCommand*)soapconnection;
con->setCommandSuccess(success);
con->pendingCommands.release();
}
////////////////////////////////////////////////////////////////////////////////
//
// Namespace Definition Table
//
////////////////////////////////////////////////////////////////////////////////
struct Namespace namespaces[] =
{
{ "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/", nullptr, nullptr }, // must be first
{ "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/", nullptr, nullptr }, // must be second
{ "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance", nullptr },
{ "xsd", "http://www.w3.org/1999/XMLSchema", "http://www.w3.org/*/XMLSchema", nullptr },
{ "ns1", "urn:AC", nullptr, nullptr }, // "ns1" namespace prefix
{ nullptr, nullptr, nullptr, nullptr }
};