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5254aec645
EverWrath
/
src
/
server
/
game
/
Entities
/
Unit
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5254aec645
fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (
#3610
)
2020-11-07 18:23:42 +01:00
..
StatSystem.cpp
refactor(Core/Game): restyle game lib with astyle (
#3466
)
2020-10-12 10:08:15 +02:00
Unit.cpp
fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (
#3610
)
2020-11-07 18:23:42 +01:00
Unit.h
feat(Core/Unit): don't allow additions threat in evade mode and implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT (
#3381
)
2020-10-23 22:12:37 +02:00