EverWrath/src/server/game/Entities/Unit
2020-11-07 18:23:42 +01:00
..
StatSystem.cpp refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Unit.cpp fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (#3610) 2020-11-07 18:23:42 +01:00
Unit.h feat(Core/Unit): don't allow additions threat in evade mode and implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT (#3381) 2020-10-23 22:12:37 +02:00