EverWrath/src/server/game/Entities/Creature
2022-04-25 09:24:46 -03:00
..
Creature.cpp feat(Core/Creature): Implement ModifyThreatPercentTemp() function (#11521) 2022-04-24 22:48:37 -03:00
Creature.h feat(Core/Creature): Implement ModifyThreatPercentTemp() function (#11521) 2022-04-24 22:48:37 -03:00
CreatureData.h feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE (#11445) 2022-04-23 16:22:17 +02:00
CreatureGroups.cpp fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. (#11512) 2022-04-25 09:24:46 -03:00
CreatureGroups.h fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. (#11512) 2022-04-25 09:24:46 -03:00
enuminfo_CreatureData.cpp feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE (#11445) 2022-04-23 16:22:17 +02:00
GossipDef.cpp feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00
GossipDef.h feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00
TemporarySummon.cpp refactor(Core/Logging): switch to fmt style for LOG_ (#10366) 2022-01-27 16:44:41 +01:00
TemporarySummon.h feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00