EverWrath/src/server/game/Entities
UltraNix 572a680c16
fix(Core/Movement): Improvements to taxi flight movement generator: (#12347)
Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them.
Taxi cost on multi-segment paths is now charged per segment when it is started.
Properly send taxi node status on login, as well as if the taxi master is out of range.
Apply reputation discount to all points in multi-segment paths.
Properly clean up list of taxi destinations upon arrival at final node.
Teleport players to the destination taxi node location instead of their current ground position.
Don't start a spline with just 1 point in FlightPathMovementGenerator
Source: TrinityCore.
2022-08-01 23:21:11 -03:00
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Corpse feat(Core/Players): Enabled resurrecting players from opposite factio… (#12012) 2022-06-18 13:49:35 -04:00
Creature feat(Core/Creature): Implement SetRegeneratingPower() to disable powe… (#12535) 2022-07-25 12:12:27 -03:00
DynamicObject fix(Core/Spells): Improvements to Far Sight spell: (#11683) 2022-05-23 04:26:51 -03:00
GameObject refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
Item refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
Object refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00
Pet fix(Scripts/Spells): Glyph of Felguard. (#12497) 2022-07-24 13:38:03 -03:00
Player fix(Core/Movement): Improvements to taxi flight movement generator: (#12347) 2022-08-01 23:21:11 -03:00
Totem fix(Core): Crashfix. (#12581) 2022-07-30 11:59:30 -03:00
Transport feat(Core/GameObject): Gob flag helpers (#11287) 2022-04-05 13:52:58 +02:00
Unit fix(Core/Spells): Make sure that attacker is always in combat with it… (#12516) 2022-07-25 16:34:21 -03:00
Vehicle refactor(Core): Improve struct alignment and codestyle (#12335) 2022-07-10 14:19:11 -04:00