EverWrath/src/scripts/Commands/cs_list.cpp
2016-08-21 20:50:02 +02:00

461 lines
17 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/* ScriptData
Name: list_commandscript
%Complete: 100
Comment: All list related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "SpellAuraEffects.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
class list_commandscript : public CommandScript
{
public:
list_commandscript() : CommandScript("list_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> listCommandTable =
{
{ "creature", SEC_MODERATOR, true, &HandleListCreatureCommand, "" },
{ "item", SEC_MODERATOR, true, &HandleListItemCommand, "" },
{ "object", SEC_MODERATOR, true, &HandleListObjectCommand, "" },
{ "auras", SEC_MODERATOR, false, &HandleListAurasCommand, "" }
};
static std::vector<ChatCommand> commandTable =
{
{ "list", SEC_MODERATOR, true, nullptr, "", listCommandTable }
};
return commandTable;
}
static bool HandleListCreatureCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* id = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
if (!id)
return false;
uint32 creatureId = atol(id);
if (!creatureId)
{
handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId);
handler->SetSentErrorMessage(true);
return false;
}
CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creatureId);
if (!cInfo)
{
handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId);
handler->SetSentErrorMessage(true);
return false;
}
char* countStr = strtok(nullptr, " ");
uint32 count = countStr ? atol(countStr) : 10;
if (count == 0)
return false;
QueryResult result;
uint32 creatureCount = 0;
result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id='%u'", creatureId);
if (result)
creatureCount = (*result)[0].GetUInt64();
if (handler->GetSession())
{
Player* player = handler->GetSession()->GetPlayer();
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM creature WHERE id = '%u' ORDER BY order_ ASC LIMIT %u",
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), creatureId, count);
}
else
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map FROM creature WHERE id = '%u' LIMIT %u",
creatureId, count);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
float z = fields[3].GetFloat();
uint16 mapId = fields[4].GetUInt16();
if (handler->GetSession())
handler->PSendSysMessage(LANG_CREATURE_LIST_CHAT, guid, guid, cInfo->Name.c_str(), x, y, z, mapId);
else
handler->PSendSysMessage(LANG_CREATURE_LIST_CONSOLE, guid, cInfo->Name.c_str(), x, y, z, mapId);
}
while (result->NextRow());
}
handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, creatureId, creatureCount);
return true;
}
static bool HandleListItemCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* id = handler->extractKeyFromLink((char*)args, "Hitem");
if (!id)
return false;
uint32 itemId = atol(id);
if (!itemId)
{
handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
handler->SetSentErrorMessage(true);
return false;
}
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
if (!itemTemplate)
{
handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
handler->SetSentErrorMessage(true);
return false;
}
char* countStr = strtok(nullptr, " ");
uint32 count = countStr ? atol(countStr) : 10;
if (count == 0)
return false;
PreparedQueryResult result;
// inventory case
uint32 inventoryCount = 0;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM);
stmt->setUInt32(0, itemId);
result = CharacterDatabase.Query(stmt);
if (result)
inventoryCount = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_ITEM_BY_ENTRY);
stmt->setUInt32(0, itemId);
stmt->setUInt32(1, count);
result = CharacterDatabase.Query(stmt);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 itemGuid = fields[0].GetUInt32();
uint32 itemBag = fields[1].GetUInt32();
uint8 itemSlot = fields[2].GetUInt8();
uint32 ownerGuid = fields[3].GetUInt32();
uint32 ownerAccountId = fields[4].GetUInt32();
std::string ownerName = fields[5].GetString();
char const* itemPos = 0;
if (Player::IsEquipmentPos(itemBag, itemSlot))
itemPos = "[equipped]";
else if (Player::IsInventoryPos(itemBag, itemSlot))
itemPos = "[in inventory]";
else if (Player::IsBankPos(itemBag, itemSlot))
itemPos = "[in bank]";
else
itemPos = "";
handler->PSendSysMessage(LANG_ITEMLIST_SLOT, itemGuid, ownerName.c_str(), ownerGuid, ownerAccountId, itemPos);
}
while (result->NextRow());
uint32 resultCount = uint32(result->GetRowCount());
if (count > resultCount)
count -= resultCount;
else if (count)
count = 0;
}
// mail case
uint32 mailCount = 0;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_COUNT_ITEM);
stmt->setUInt32(0, itemId);
result = CharacterDatabase.Query(stmt);
if (result)
mailCount = (*result)[0].GetUInt64();
if (count > 0)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_ITEMS_BY_ENTRY);
stmt->setUInt32(0, itemId);
stmt->setUInt32(1, count);
result = CharacterDatabase.Query(stmt);
}
else
result = PreparedQueryResult(nullptr);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 itemGuid = fields[0].GetUInt32();
uint32 itemSender = fields[1].GetUInt32();
uint32 itemReceiver = fields[2].GetUInt32();
uint32 itemSenderAccountId = fields[3].GetUInt32();
std::string itemSenderName = fields[4].GetString();
uint32 itemReceiverAccount = fields[5].GetUInt32();
std::string itemReceiverName = fields[6].GetString();
char const* itemPos = "[in mail]";
handler->PSendSysMessage(LANG_ITEMLIST_MAIL, itemGuid, itemSenderName.c_str(), itemSender, itemSenderAccountId, itemReceiverName.c_str(), itemReceiver, itemReceiverAccount, itemPos);
}
while (result->NextRow());
uint32 resultCount = uint32(result->GetRowCount());
if (count > resultCount)
count -= resultCount;
else if (count)
count = 0;
}
// auction case
uint32 auctionCount = 0;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_AUCTIONHOUSE_COUNT_ITEM);
stmt->setUInt32(0, itemId);
result = CharacterDatabase.Query(stmt);
if (result)
auctionCount = (*result)[0].GetUInt64();
if (count > 0)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_AUCTIONHOUSE_ITEM_BY_ENTRY);
stmt->setUInt32(0, itemId);
stmt->setUInt32(1, count);
result = CharacterDatabase.Query(stmt);
}
else
result = PreparedQueryResult(nullptr);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 itemGuid = fields[0].GetUInt32();
uint32 owner = fields[1].GetUInt32();
uint32 ownerAccountId = fields[2].GetUInt32();
std::string ownerName = fields[3].GetString();
char const* itemPos = "[in auction]";
handler->PSendSysMessage(LANG_ITEMLIST_AUCTION, itemGuid, ownerName.c_str(), owner, ownerAccountId, itemPos);
}
while (result->NextRow());
}
// guild bank case
uint32 guildCount = 0;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_COUNT_ITEM);
stmt->setUInt32(0, itemId);
result = CharacterDatabase.Query(stmt);
if (result)
guildCount = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEM_BY_ENTRY);
stmt->setUInt32(0, itemId);
stmt->setUInt32(1, count);
result = CharacterDatabase.Query(stmt);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 itemGuid = fields[0].GetUInt32();
uint32 guildGuid = fields[1].GetUInt32();
std::string guildName = fields[2].GetString();
char const* itemPos = "[in guild bank]";
handler->PSendSysMessage(LANG_ITEMLIST_GUILD, itemGuid, guildName.c_str(), guildGuid, itemPos);
}
while (result->NextRow());
uint32 resultCount = uint32(result->GetRowCount());
if (count > resultCount)
count -= resultCount;
else if (count)
count = 0;
}
if (inventoryCount + mailCount + auctionCount + guildCount == 0)
{
handler->SendSysMessage(LANG_COMMAND_NOITEMFOUND);
handler->SetSentErrorMessage(true);
return false;
}
handler->PSendSysMessage(LANG_COMMAND_LISTITEMMESSAGE, itemId, inventoryCount + mailCount + auctionCount + guildCount, inventoryCount, mailCount, auctionCount, guildCount);
return true;
}
static bool HandleListObjectCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* id = handler->extractKeyFromLink((char*)args, "Hgameobject_entry");
if (!id)
return false;
uint32 gameObjectId = atol(id);
if (!gameObjectId)
{
handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId);
handler->SetSentErrorMessage(true);
return false;
}
GameObjectTemplate const* gInfo = sObjectMgr->GetGameObjectTemplate(gameObjectId);
if (!gInfo)
{
handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId);
handler->SetSentErrorMessage(true);
return false;
}
char* countStr = strtok(nullptr, " ");
uint32 count = countStr ? atol(countStr) : 10;
if (count == 0)
return false;
QueryResult result;
uint32 objectCount = 0;
result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM gameobject WHERE id='%u'", gameObjectId);
if (result)
objectCount = (*result)[0].GetUInt64();
if (handler->GetSession())
{
Player* player = handler->GetSession()->GetPlayer();
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, id, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE id = '%u' ORDER BY order_ ASC LIMIT %u",
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), gameObjectId, count);
}
else
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, id FROM gameobject WHERE id = '%u' LIMIT %u",
gameObjectId, count);
if (result)
{
do
{
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
float z = fields[3].GetFloat();
uint16 mapId = fields[4].GetUInt16();
uint32 entry = fields[5].GetUInt32();
if (handler->GetSession())
handler->PSendSysMessage(LANG_GO_LIST_CHAT, guid, entry, guid, gInfo->name.c_str(), x, y, z, mapId);
else
handler->PSendSysMessage(LANG_GO_LIST_CONSOLE, guid, gInfo->name.c_str(), x, y, z, mapId);
}
while (result->NextRow());
}
handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, gameObjectId, objectCount);
return true;
}
static bool HandleListAurasCommand(ChatHandler* handler, char const* args)
{
Unit* unit = handler->getSelectedUnit();
if (!unit)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
char const* talentStr = handler->GetTrinityString(LANG_TALENT);
char const* passiveStr = handler->GetTrinityString(LANG_PASSIVE);
Unit::AuraApplicationMap const& auras = unit->GetAppliedAuras();
handler->PSendSysMessage(LANG_COMMAND_TARGET_LISTAURAS, auras.size());
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
{
bool talent = GetTalentSpellCost(itr->second->GetBase()->GetId()) > 0;
AuraApplication const* aurApp = itr->second;
Aura const* aura = aurApp->GetBase();
char const* name = aura->GetSpellInfo()->SpellName[handler->GetSessionDbcLocale()];
std::ostringstream ss_name;
ss_name << "|cffffffff|Hspell:" << aura->GetId() << "|h[" << name << "]|h|r";
handler->PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, aura->GetId(), (handler->GetSession() ? ss_name.str().c_str() : name),
aurApp->GetEffectMask(), aura->GetCharges(), aura->GetStackAmount(), aurApp->GetSlot(),
aura->GetDuration(), aura->GetMaxDuration(), (aura->IsPassive() ? passiveStr : ""),
(talent ? talentStr : ""), IS_PLAYER_GUID(aura->GetCasterGUID()) ? "player" : "creature",
GUID_LOPART(aura->GetCasterGUID()));
}
if (!args || std::string(args) != "all")
return true;
for (uint16 i = 0; i < TOTAL_AURAS; ++i)
{
Unit::AuraEffectList const& auraList = unit->GetAuraEffectsByType(AuraType(i));
if (auraList.empty())
continue;
handler->PSendSysMessage(LANG_COMMAND_TARGET_LISTAURATYPE, auraList.size(), i);
for (Unit::AuraEffectList::const_iterator itr = auraList.begin(); itr != auraList.end(); ++itr)
handler->PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(), (*itr)->GetAmount());
}
return true;
}
};
void AddSC_list_commandscript()
{
new list_commandscript();
}