EverWrath/src/server/game/Spells
Kitzunu 59766e10c6
fix(Core/Spell): Allow using SpellDifficulty in bg (#19422)
* fix(Core/Spell): Allow using SpellDifficulty in bg

* cherry-pick commit (e4caf52e5a)

* "Allow get SpellDifficulty on battleground maps
This is only for Isle of Conquest (Bracket 71-79 is Regular Difficulty, Bracket 80-84 is heroic or 25Man)
Spells of IoC Battleground vehicles, cannons, bombs and bosses have SpellDifficulty in DBC"

* Remove redundant CastSpell and assign a variable instead

Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com>

* Update isle_of_conquest.cpp

---------

Co-authored-by: Gildor <521036+Jildor@users.noreply.github.com>
2024-07-18 18:12:41 +02:00
..
Auras chore(Core/Spells): Fix compile warning (#19278) 2024-07-04 14:47:36 -03:00
Spell.cpp fix(Core/Spells): Restore sending SMSG_CAST_FAILED for spells in SPEL… (#19102) 2024-07-17 09:14:06 -03:00
Spell.h feat(Core/Spell): Add helper for TriggeredCastFlag (#18227) 2024-01-26 13:51:42 +01:00
SpellDefines.h fix: Qaston revert (#13320) 2022-10-05 21:53:20 +02:00
SpellEffects.cpp fix(Core/GameObject): Use correct spell at meeting stone (#19311) 2024-07-09 19:39:58 -03:00
SpellInfo.cpp chore(Core/DBC): define unused unknown dbc fields (#19262) 2024-07-04 14:23:25 -03:00
SpellInfo.h fix(Core/Auras): Add SPELL_ATTR0_CU_ONLY_ONE_AREA_AURA (#19209) 2024-06-28 05:23:38 -03:00
SpellInfoCorrections.cpp fix(Core/Spell): Implement SPELL_ATTR6_NO_PUSHBACK (#19292) 2024-07-17 09:09:34 -03:00
SpellMgr.cpp fix(Core/Spell): Allow using SpellDifficulty in bg (#19422) 2024-07-18 18:12:41 +02:00
SpellMgr.h fix(Core/Spells): Implement ENCHANT_PROC_ATTR_WHITE_HIT (#16771) 2023-07-17 08:19:24 -03:00
SpellScript.cpp chore(Core/Misc): rename spellInfo pointers (#17914) 2023-12-02 06:03:15 -03:00
SpellScript.h chore(Core/Misc): rename spellInfo pointers (#17914) 2023-12-02 06:03:15 -03:00