EverWrath/src/server
Cláudio Costa 5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes (#9372)
* fix(DB): Blazing elemental invasion event

- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
  Invaders.

* SmartAI: SetCounter to be able to subtract

* Target unit or summoner changed for worldobjects

* extra checks and last sql file

* Codestyle

* codestyle

* adding Baron to elemental invasions

* changed owner or summoner target (SmartAI)

* codestyle
2022-01-06 19:30:23 +01:00
..
authserver refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
database refactor(Core/Creature): Remove Inhabit Type (#9272) 2022-01-06 10:33:22 -03:00
game fix(Core/Creature): Fire Elemental Invasion changes (#9372) 2022-01-06 19:30:23 +01:00
scripts refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
shared fix(Core/Spells): Implement SPELL_EFFECT_FORCE_CAST_2 (#9613) 2021-12-15 21:46:16 -03:00
worldserver refactor(Core/Creature): Remove Inhabit Type (#9272) 2022-01-06 10:33:22 -03:00
CMakeLists.txt feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00