* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION This will give possibility to trigger certain actions on instance scripts or creatures/gobjects * yet we still love you "blank line" xD |
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| .. | ||
| SmartAI.cpp | ||
| SmartAI.h | ||
| SmartScript.cpp | ||
| SmartScript.h | ||
| SmartScriptMgr.cpp | ||
| SmartScriptMgr.h | ||