EverWrath/src/common/Collision/Models
2022-10-01 13:09:34 -04:00
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GameObjectModel.cpp update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
GameObjectModel.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
ModelIgnoreFlags.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
ModelInstance.cpp fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
ModelInstance.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00
WorldModel.cpp feat(Tools/Mapextractor): Implemented liquid object detection (#11402) 2022-05-08 23:38:22 +02:00
WorldModel.h fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… (#11341) 2022-04-10 09:24:35 -03:00