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Auchindoun
fix(Scripts/SethekkHalls): Fix Anzu not leaving banish phase when all… ( #17337 )
2023-09-25 08:05:39 -03:00
BlackTemple
fix(Scripts/BlackTemple): Combat status ( #15222 )
2023-03-01 16:58:02 -03:00
CoilfangReservoir
refactor(Scripts/SSC): The Lurker Below boss script updated ( #17082 )
2023-10-01 09:24:57 +02:00
GruulsLair
refactor(Scripts/GruulsLair): Clean up instance script ( #17347 )
2023-09-25 06:10:56 -03:00
HellfireCitadel
fix(Scripts/Magtheridon): make the timers of Quake and Blast Nova independent from each other ( #17364 )
2023-09-28 05:48:40 -03:00
TempestKeep
feat(Core/Grids): Implement visibility notifier ( #15919 )
2023-09-28 22:28:28 +02:00
boss_doomlord_kazzak.cpp
fix(Scripts/Outlands): Fix Kazzak not reseting his timers ( #16675 )
2023-07-05 15:28:17 -03:00
boss_doomwalker.cpp
fix(Scripts/Outlands): Fix Doomwalker not reseting abilities ( #16700 )
2023-07-08 09:23:01 -03:00
outland_script_loader.cpp
refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp ( #16417 )
2023-06-06 23:38:01 -03:00
zone_blades_edge_mountains.cpp
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
2023-02-13 21:39:40 +01:00
zone_hellfire_peninsula.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
zone_nagrand.cpp
fix(DB/Quest): Port quests regarding Corki from Trinity ( #16080 )
2023-07-22 09:25:24 -03:00
zone_netherstorm.cpp
fix(Scrpits/Quest): Improve Recharging the Batteries ( #16597 )
2023-09-17 21:16:43 +02:00
zone_shadowmoon_valley.cpp
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
zone_shattrath_city.cpp
fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI. ( #15505 )
2023-05-13 15:29:29 -03:00
zone_terokkar_forest.cpp
fix(DB/SAI) Wood Mites should skitter around ( #14806 )
2023-08-04 17:01:20 +02:00