EverWrath/src/server/scripts/Events
Ludwig 630b90a633
fix(Scripts/Midsummer): Implement Ribbon Pole dance effects (#17417)
* fix(Scripts/Midsummer): Implement Ribbon Pole dance effects

* midsummer.cpp: remove whitespaces at end of lines

* midsummer.cpp: fix unused parameter error

* add spacing after 0.0f

* replace Milliseconds(...) by ...ms and Seconds(...) by ...s

* cleanup comments

* remove manual cleanups / despawns from DoCleanupChecks()

- rely on NPC despawn timers
- manual cleanup / removal actually is a bit excessive

* set INTERVAL_DANCING_FLAMES to 15s

* set despawn time to 1min for big dancing flames according to spell 46827

* set spawnDist to 12 for big dancing flames according so spell 46827

* use library function Acore::Containers::RandomShuffle() to shuffle _danclerList

* sql: do not set SmartAI for NPC 17066

already using ScriptName and can't have both

* combine 3 sql files into 1

* remove INTERVAL_... enum values

* remove unnecessary checks of if(_bunny)

* sql: fix smartscript comment

* rename spell define to correct spell name
2023-10-18 14:22:26 +02:00
..
brewfest.cpp fix(DB/Creature): Drunken Brewfest Reveler model (#17494) 2023-10-17 15:37:53 -03:00
childrens_week.cpp refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
events_script_loader.cpp feat(License): add new headers information about license (#7941) 2021-09-30 13:40:52 +07:00
hallows_end.cpp fix(Core/GameObject): Pumpkin Shrine (#13460) 2023-03-16 18:57:36 +01:00
love_in_air.cpp refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
midsummer.cpp fix(Scripts/Midsummer): Implement Ribbon Pole dance effects (#17417) 2023-10-18 14:22:26 +02:00
pilgrims_bounty.cpp refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
winter_veil.cpp refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00