EverWrath/src/server
Kitzunu 5d66e57181
chore(Core/Spell): SpellId's should always be uint32 (#6466)
* chore(Core/Spell): SpellId's should always be uint32

* Update spell_item.cpp
2021-06-25 02:11:36 +02:00
..
authserver feat(Core/Scripts): split the huge scriptloader into smaller pieces (#5346) 2021-06-22 23:19:02 +02:00
database fix(Core/Mail): cleanup pending auction sale mail (#6022) 2021-06-23 12:46:48 +02:00
game chore(Core/Spell): SpellId's should always be uint32 (#6466) 2021-06-25 02:11:36 +02:00
scripts chore(Core/Spell): SpellId's should always be uint32 (#6466) 2021-06-25 02:11:36 +02:00
shared feat(Core/Scripts): split the huge scriptloader into smaller pieces (#5346) 2021-06-22 23:19:02 +02:00
worldserver chore: Minor typo fix in worldserver.conf.dist (#6508) 2021-06-24 12:05:24 +02:00
CMakeLists.txt feat(Cmake/Database): separate database lib from common (#5334) 2021-04-20 12:08:23 +02:00